Issue # Date
#430 #430 December, 2013 Time really does go by when you’re having fun—especially when it’s playing D&D.
#221 #221 December, 2013 The time has come to say farewell, but not goodbye.
#220 #220 November, 2013 The month, let the real world—past or present—inspire your next adventure.
#429 #429 November, 2013 This month -- apparently, no one around here likes food.
#428 #428 October, 2013 This month, getting scared is a kick, even when it’s all for pretend.
#219 #219 October, 2013 The Halloween season is here, and we have lots of scary stuff this month to celebrate!
#427 #427 September, 2013 This month, we brush away the dust of ages and reveal primordial beasts that lived before the rise of dinosaurs, or after their extinction. Plus, Nerull, Levistus -- and traits such as bravery, pride and mercy that can help to define your hero.
#218 #218 September, 2013 This month, evil forces have conquered the fortress of Ghere Thau. A terrible curse has befallen the villagers of Arnesbloom. And Lolth conspires to take Mystra’s place as the god of magic.
#426 #426 August, 2013 D&D and mystery don’t mix—or do they? This month, tales of fantastic mystery, a library of useful locations, the improviser's cheat sheet -- plus, the courtier, the spy, and the vigilante added to your library of character themes.
#217 #217 August, 2013 This month, it started with a children's verse, and then things went from bad to worse. Plus, who knows what evil lurks in the minds of gnomes?
#425 #425 July, 2013 Elemental evil isn't all we have to offer this month, but it's a big part. Includes the Temple of Elemental Evil, cults that worship slimy, oozing, amorphous evil -- and even more catastrophic dragons!
#216 #216 July, 2013 An undead wizard is about to light a fire under the citizens of Starpine Vale. A dead goblin king finds new life in the body of an unlucky ranger. And drow have taken hostages in the temple of the sun god!
#215 #215 June, 2013 This month, a dead pharaoh’s pyramid is slowly making its way across the desert to its new home. Plus, the Slave Lords are dead, yet one survives! Journey to a remote monastery to end the vile threat once and for all.
#424 #424 June, 2013 When you look at a dragon, you instantly see its size and power. What you don’t see but should be equally frightened of is its dark, inscrutable intelligence. This month, meet the avalanche dragon and the typhoon dragon, the dragon that never died -- plus, earning achievements, and Martek and the Desert of Desolation!
#214 #214 May, 2013 This month, we get to explore one of the first D&D dungeons ever created and experience it in a whole new light: featuring the Dungeon! Fantasy Board Game. Plus, the Elder Elemental Eye!
#423 #423 May, 2013 Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
#213 #213 April, 2013 I hope you like owlbears, pirates, and deathtraps, 'cause this issue's full of them! This month in Dungeon: Storm the island stronghold of the dread pirate Braxis. Race your owlbear over the mountain. And survive the Tomb of Horrors!
#422 #422 April, 2013 "Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!
#212 #212 March, 2013 Storm the abyssal palace of the demon lord Graz'zt in search of a lost angel. See what haunts the ruined moat house near Hommlet. Escape the Twisted Thickets and have your revenge.
#421 #421 March, 2013 Make multiclass characters in a whole new way. Face the cold wrath of Cryonax, the Evil Elemental Prince of Cold. Release the mephits! PLUS: Draconian character options and magic items of Krynn.
#420 #420 February, 2013 Discover wee fey in old cupboards and walls, beneath the thick underbrush of Faerie forests, in enchanted crystal caves. Enter the court of the Carrion King, master of all myconids, and the subterranean kingdom of Mag Tureah. Plus, explore the world between life and death as a ghost (death need not be the end for your character)!
#211 #211 February, 2013 Watch out for giant snails, hungry bats, and screaming scarecrows. Lift the sinister curse of the village of Baron’s Hill. Seek two star-crossed lovers in a crystal cave, beyond which lies an enchanted garden.
#210 #210 January, 2013 Help the Harpers break an unholy alliance. Survive a harrowing confrontation with the Blood of Gruumsh. Withstand the siege against Gardmore Abbey. This month, Dungeon Magazine takes on the theme of war!
#419 #419 January, 2013 Visit the blighted Mournland and discover the inner workings of sentient living spells. Find out why many consider bladelings to be the ideal soldiers. Equip your game with the engines of war. Plus, the first wielders, hobgoblins, and the Dead Dwarf Mine!
#418 #418 December, 2012 Let the tarrasque run roughshod over your campaign. Save the town of Hochoch in the Grand Duchy of Geoff. Deck the halls with wondrous tapestries. Build fantastic inns and taverns from scratch. PLUS: The return of the decapus, the magen, the rhagodessa, and the thoul.
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