Roll vs. Role
by Bruce R. Cordell and Chris Sims
Roll vs. Role debuts in Dragon with the Bile Spider tribe. Goblins are some of the nastiest creatures around to begin with, but Ziguarz the hexer has brought his tribe new power and glory with his focus on the alchemical arts. Now he's discovered that components "harvested" from sentient creatures can potentially give him access to all sorts of new alchemical wonders, and he's set out to gather as many such resources as his tribe can purloin. Learn all the ins and outs of this goblins tribe, and drop them straight into your 4th Edition D&D campaign.
Goblins are wicked and grasping, and despite their stature, they lack some of the cowardice that other small humanoids display. Worse still, they’re cunning and inventive, as well as perversely resourceful. They know and use dark sorcery and cruel equipment. The expansion of civilization has driven them to the borderlands, but goblins covet the territories occupied by friendlier folk, and they crave the wealth and decadence offered by wrongful conquest and theft.
About the Author
Chris Sims started out working for small d20 companies in 2003, then landed a freelance editor gig for Wizards RPG R&D. Wizards finally got annoyed enough by his constant applications to hire him as the Duel Masters editor in 2005. From there, Chris wheedled his way into RPG R&D as an editor, and finally became a story designer after masterminding a few choice assassinations. His credits include Monster Manual V, Secrets of Sarlona, Rules Compendium, and the Eberron Survival Guide (thanks, Logan!).
Bruce Cordell is a D&D designer, but during his twelve years in the game industry, he has dabbled in miniatures, board games, collectible card games, d20 games, and more. Bruce has over a sixty listed credits to his name, including the Expanded Psionics Handbook, Libris Mortis, and Expedition to Castle Ravenloft. His body of work also includes three published Forgotten Realms novels (Lady of Poison, Darkvision, and Stardeep), with more on the way.