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Summer Events Heat Up With New Content!
RPGA Report
by Chris Tulach

This summer, we'll be adding some real value to your convention-going experiences and providing a number of new offerings for existing programs that you can take advantage of in your own backyard. Here's what you'll see from Organized Play in the next few months.

Monster Manual 2 Game Day

Worldwide D&D Game Day 2009
When: May 23, 2009
What It Is: Come celebrate the release of Monster Manual 2 on May 23 at locations worldwide! Play the 5th-level adventure Journey Through the Silver Caves, and face off against some of the stars of the new book, including the oft-dreaded rust monster. This event is coming up fast, so be sure to contact your nearest play location and let them know you'll be attending. Visit for more information and to take a peek at the characters you can play!

My Realms Adventures

Living Forgotten Realms
When: Late May 2009
What It Is: My Realms adventures are an exciting new opportunity for DMs to customize their group's play experiences. Every quarter or so, we'll release a new My Realms adventure, which is essentially a template that you can use to create your own Living Forgotten Realms adventure. Inside each adventure packet, we'll have story hooks for your use, sample monsters to fight, and rewards to hand out when your adventure's done. As long as you follow a few basic rules, you can use or discard material presented when creating your adventure. Best of all, the characters that participate earn XP, gold, and magic items just like they would in other Living Forgotten Realms games! This is your opportunity to share your creativity with your home group or create a tailor-made experience for your PCs.

Ultimate Dungeon Delve

Convention Delve
When: Major national conventions all summer long, starting with Origins (June 25-28)
What It Is: Are you a part of one of those groups that loves pushing the envelope on the Convention Delve, trying to be as efficient as possible and post the best time? Then this event is for you! This year, we present a new Delve experience -- the Ultimate Dungeon Delve! Bring your own team of 6th-level characters created with the D&D Character Builder and see if you can make it through six encounters without taking an extended rest. Prizes awarded to teams that manage to finish all six encounters in the time allotted. New Ultimate Delves will premiere at Origins and Gen Con Indy this year. More information will be available on our website starting in June about character creation for this event. (We will still be offering the Classic Convention Delve experience as well at participating shows.)

Adventuring Company Events

Living Forgotten Realms
When: Gen Con Indy 2009 (August 14-17), then open to public play only soon after
What It Is: Bring your Living Forgotten Realms adventuring company to participate in the first event designed specifically to test your company's mettle! Called Jungle Hunt, your team travels to Chult to try to bring down the biggest beast you can and win the biggest purse from the Amn merchants sponsoring the excursion. Win fame and glory for your company! More information will be available on the Living Forgotten Realms site as the convention approaches.

Embers of Dawn Mini-Campaign

Living Forgotten Realms
When: Premieres at Gen Con Indy 2009 (August 14-17)
What It Is: The Embers of Dawn mini-campaign is a low-level, six-adventure story arc set in Returned Abeir. Specifically created as a springboard for new characters, the first adventure of the monthly series premieres at Gen Con Indy this year. Start a new character native to Tarmalune or any of the other Windrise Ports, and play through these tightly linked adventures (levels 1-4). All the adventures are two rounds and a new adventure will be released each month, concluding with the mini-campaign finale at D&D Experience. More information will be available on the Living Forgotten Realms site as the premiere approaches.

Of course, we have lots more planned for the summer shows, like a revised D&D Championship and a full slate of Living Forgotten Realms adventures, but we'll save those updates for another time. Until next time defenders, don't forget to mark!

New Living Forgotten Realms Adventures Releasing This Month

Check out the latest adventure offerings from D&D Organized Play!

May 6, 2009
IMPI1-4 Bandits on the Farm
A small farming community is being forced to give up its harvest to protect itself from bandits. You can protect the people if you can persuade them that they will be safe after your intervention. A Living Forgotten Realms adventure set in Impiltur for characters levels 4-7.

May 13, 2009
TYMA1-4 Death Before Dishonor
A secret cabal seeks an artifact of unknown power in the ruins of ancient Unthalass. Unfortunately, the only dragonborn in all of Djerad Thymar with the knowledge to stop them has been declared outcast by his own House. Can you trust one who has already proven himself untrustworthy long enough to keep the relic out of the grasping hands of the cabal? A Living Forgotten Realms adventure set in Tymanther for characters levels 4-7.

May 20, 2009
CORM1-4 Black Steel and Blue Fire
What is a man touched by the Spellplague? A wonder to a scar pilgrim from the Vilhon Wilds, an object of horror or pity to a native of Cormyr, or just another opportunity for profit to an Amnite merchant. Ask the man himself, though, and he will say a man touched by the Spellplague is a man alone. A Living Forgotten Realms adventure set in Cormyr for characters levels 7-10.

May 27, 2009
DALE1-4 The Lady in Flames
Fey creatures wreathed in blue flames have been leaving the Spiderhaunt forest to harrass the citizens of Shadowdale. Lady Ulphor requests that you delve into the forest and retrieve or destroy the source of their newfound powers. This adventure is the second part of the Byar's Seven major quest, which started in DALE1-2 Blades for Daggerdale. A Living Forgotten Realms adventure set in the Dalelands for characters levels 4-7.

About the Author

Originally thought to have been raised from a humble Midwestern family, Chris Tulach actually fell to Earth in a meteorite-shaped capsule flung from a planet far outside our galaxy. While under the yellow rays of Sol, Chris’s nerdity far surpasses that of any normal human. Using this precious gift only for good, he has become the RPGA Content Designer, responsible for the development and deployment of Dungeons & Dragons organized play programs.

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