Class Acts: Wardens
Allying with the Fey Folk
By Robert J. Schwalb
Fey wardens are individuals charged with preserving lands touched or otherwise influenced by the Feywild. They keep company with minor fey creatures, sometimes called faerie or the wee folk. So small are these companions that they rarely have the means to affect a warden’s enemies. Still, they can be helpful and lend support on the warden’s missions.The fey can act as extra eyes and ears, help the warden anticipate enemies, or protect them and their allies from harm.
A kinship exists between the fey people and the primal spirits which allows the fey folk to wield such magic with incredible skill and finesse as evidenced by elf seekers and wilden shamans. Some sages suggest primal magic is the link between the two worlds. Perhaps the spirits were born from the union of both planes. Whether that is true or not, primal heroes who embrace the Feywild’s influence gain much from their association.
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About the Author
Robert J. Schwalb is an award-winning game designer whose more recent work can be found in Martial Power 2, Draconomicon 2, and Primal Power. Robert lives in Tennessee.