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BEST STANDARD DECKS


Sideboard Mana Control Sligh
June 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (19)
3 Balduvian Horde
4 Canyon Wildcat
4 Goblin Patrol
4 Jackal Pup
4 Mogg Fanatic

SPELLS (19)
4 Cursed Scroll
3 Hammer of Bogardan
4 Kindle
4 Pillage
4 Shock

LAND (22)
18 Mountain
4 Wasteland
1 Arc Lightning
4 Avalanche Riders
4 Bottle Gnomes
4 Stone Rain
2 Viashino Heretic
Sligh loses Incinerate and Ball Lightning but it still is on par with the other decks of the format. Hammer of Bogardan is about as good as Arc Lightning depending on what you are matched up against. This version has 16 land destruction after sideboarding making it a scary match up for any deck.

 

Sideboard Mind Over Matter Combo
June 1st, 1999 Standard

 

Main Deck
Sideboard
SPELLS (38)
1 Diminishing Returns
4 Grim Monolith
4 Meditate
4 Mind Over Matter
4 Mox Diamond
4 Necrologia
3 Prosperity
4 Show and Tell
4 Stroke of Genius
4 Vampiric Tutor
2 Yawgmoth's Will
LAND (22)
4 City of Brass
2 City of Traitors
8 Island
4 Swamp
4 Underground River
3 Duress
2 Hibernation
2 Rescind
4 Chill
4 Defense Grid
This deck loses Mana Vault but gains Vampiric Tutor and Prosperity. Going to zero life is no longer safe under 6th edition rules so the Ancient Tombs become City of Traitors. This deck will appear with many small changes just like Academy and High Tide decks did over the past winter.

 

Sideboard Living Death
June 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (24)
1 Anarchist
4 Avalanche Riders
4 Birds of Paradise
1 Bone Shredder
1 Fallen Angel
1 Fireslinger
1 Ghitu Slinger
1 Hermit Druid
1 Monk Realist
1 Radiant's Dragoons
1 Spike Weaver
1 Tradewind Rider
1 Uktabi Orangutan
1 Viashino Heretic
4 Wall of Blossoms
SPELLS (11)
3 Living Death
3 Oath of Ghouls
4 Survival of the Fittest
1 Victimize
LAND (25)
2 Brushland
3 City of Brass
6 Forest
3 Karplusan Forest
1 Mountain
2 Reflecting Pool
4 Swamp
2 Thran Quarry
1 Underground River
1 Volrath's Stronghold
1 Arcane Laboratory
1 Carrion Beetles
1 Cartographer
2 Duress
1 Fireslinger
2 Lobotomy
1 Megrim
1 Radiant's Dragoons
2 Repopulate
1 Spike Feeder
1 Wood Elves
1 Yavimaya Granger
Survival of the Fittest along with a plethora of different creatures will continue to be popular until Survival leaves Standard. The exact choice of creatures will vary depending on what you expect to play against, but for a well rounded field a well rounded deck like this one will be perfect.

 

Sideboard Black Disruption
June 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (4)
4 Skittering Skirge
SPELLS (33)
4 Corrupt
4 Cursed Scroll
4 Dark Ritual
3 Diabolic Edict
4 Duress
1 Engineered Plague
1 Lurking Evil
1 Persecute
4 Rain of Tears
3 Sicken
4 Yawgmoth's Will
LAND (23)
20 Swamp
3 Wasteland
 
Necro and Pox have both left type 2. This hurts black control a lot, but if you focus on what stays you can still make an interesting deck with what is left. People will take full advantage of Yawgmoth's Will. This means playing inexpensive spells. Unfortunately Urza's Bauble is gone and so is Nevinyrral's Disk. Here are all the remaining good black cards. It ends up looking like a Necropotence Deck without the Necropotence.

 

Sideboard Maro-Geddon
July 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (17)
4 Maro
3 Mother of Runes
4 River Boa
1 Uktabi Orangutan
4 Wall of Blossoms
1 Weatherseed Treefolk
SPELLS (21)
4 Armageddon
1 Disenchant
4 Marble Diamond
3 Moss Diamond
1 Rancor
4 Spirit Link
4 Wrath of God
LAND (22)
4 Brushland
5 Forest
7 Plains
4 Treetop Village
2 Vec Townships
 
This deck takes advantage of the Moss Diamond and Marble Diamond which have been reprinted in Classic (Sixth Edition). The efficient creatures like the famous Maro (named after expansion set designer Mark Rosewater) and the River Boa. With red burn being the primary source of removal these 2 creatures are very strong now.

 

Sideboard UW Control
July 1st, 1999

 

Main Deck
Sideboard
SPELLS (35)
4 Caltrops
4 Counterspell
2 Disenchant
1 Enlightened Tutor
4 Forbid
2 Grindstone
3 Humility
1 Mana Leak
4 Miscalculation
1 RoP: Red
1 RoP: Artifacts
1 Sacred Ground
1 Spirit Link
2 Stroke of Genius
4 Wrath of God
LAND (25)
4 Adarkar Wastes
2 Forbidding Watchtower
9 Island
2 Plains
2 Reflecting Pool
4 Thalakos Lowlands
2 Wasteland
1 CoP: Black
1 CoP: Blue
1 CoP: Green
1 CoP: Red
1 CoP: White
1 Disenchant
1 Dismiss
1 Disrupting Scepter
1 Quash
1 Humility
1 Grindstone
2 Spirit Link
1 Warmth
1 Wasteland
This UW control deck is a throwback to the old days of counterpost. Making use of Caltrops from UD it metagames towards weenie decks, while the 13 counterspells allows it to fight combo decks. The Enlightened Tutor allows the deck to find its win card against many decks (Humility, ROP - Red, Sacred Ground, Caltrops, or even Spirit Link). Note the synergy between Humility and Caltrops.

 

Sideboard Minty White Deck
July 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (23)
2 Emperor Crocodile
2 Longbow Archer
3 Mother of Runes
4 River Boa
4 Soltari Monk
4 Soltari Priest
4 Wall of Blossoms
SPELLS (17)
2 Armageddon
4 Cursed Scroll
3 Disenchant
3 Mox Diamond
4 Rancor
1 Spirit Link
LAND (20)
4 Brushland
3 City of Brass
2 Forest
10 Plains
1 Vec Townships
 
White Weenie is one of those decks that will never die. This version takes advantage of green for the amazing Rancor as well as River Boa and Wall of Blossoms.

 

Sideboard Counter-Pie
July 1st, 1999

 

Main Deck
Sideboard
CREATURES (14)
4 Cloud of Faeries
3 Morphling
4 Thieving Magpies
3 Tradewind Rider

SPELLS (23)
4 Counterspell
4 Forbid
2 Mana Leak
3 Miscalculation
4 Sapphire Medallion
4 Treachery
2 Whispers of the Muse

LAND (23)
23 Island
 
Blue gains some great cards in Urza's Destiny, this deck takes advantage of the two best ones. Treachery and Thieving Magpie are even stronger than comparable old favourites Control Magic and Ophidian.

 

Sideboard Black Speed
June 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (24)
4 Carnophage
4 Dauthi Horror
4 Dauthi Slayer
4 Dauthi Warlord
4 Sarcomancy
4 Skittering Skirge
SPELLS (16)
4 Cursed Scroll
4 Dark Ritual
4 Duress
4 Hatred
LAND (20)
3 City of Traitors
17 Swamp
3 Diabolic Edict
1 Dread of Night
1 Perish
2 Planar Void
3 Rain of Tears
2 Thran Lens
3 Wall of Souls
Black Speed is an old favourite, and despite losing several strong black cards with the rotation of Classic (6th Edition) the deck performs well and is capable of turn 2 kills.

 

Sideboard Merfolk
July 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (18)
4 Cloud of Faeries
4 Fledgling Osprey
1 Fleeting Image
4 Manta Riders
2 Spindrift Drake
1 Thalakos Seer
2 Veiled Sentry
SPELLS (20)
4 Counterspell
4 Curiosity
4 Forbid
3 Mana Leak
3 Sigil of Sleep
2 Treachery
LAND (22)
18 Island
4 Wasteland
2 Cursed Scroll
2 Hammerhead Shark
3 Stern Proctor
2 Thalakos Drifters
1 Thalakos Seer
2 Treachery
3 Weatherseed Faeries

 

Sideboard Land Destruction
June 1st, 1999 Standard

 

Main Deck
Sideboard
CREATURES (8)
4 Avalanche Riders
4 Wall of Blossoms
SPELLS (24)
3 Creeping Mold
4 Cursed Scroll
3 Earthquake
4 Pillage
4 Shock
4 Stone Rain
2 Wildfire
LAND(28)
5 Forest
4 Karplusan Forest
2 Mogg Hollows
9 Mountain
4 Treetop Village
4 Wasteland
 

 


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