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Magic: The Gathering Invitational 2000
Formats

The preliminary rounds of the Magic Invitational will consist of fifteen matches (best two out of three) with each player facing off against every other player once. The two players with the best record at the end of the fifteen rounds will meet in the finals. The finals will consist of three matches (best two out of three games each) with the two finalists playing each of the three constructed formats. The winner will be the first player to win matches in two formats. Order of these final matches will be determined by blind voting submitted by the players at the player meeting.

The fifteen preliminary rounds will consist of five different formats: three constructed and two limited. Each format will be used for three matches.

Constructed Formats

Players will need to construct the following three decks for the Invitational:

  1. Standard - The following sets will be used for this format: Sixth Edition, Nemesis, Mercadian Masques, Urza's Destiny, Urza's Legacy, Urza's Saga. This format will follow the banned list as of January 1, 2000:

    Banned
    Fluctuator
    Memory Jar
    Time Spiral
    Tolarian Academy
    Windfall

  2. Classic - All tournament legal expansions will be used for this format. This format will use the banned and restricted list as of January 1, 2000:

    Banned
    Any ante card
    Channel
    Chaos Orb
    Falling Star
    Mind Twist
    Tempest Efreet

    Formerly But No Longer Banned
    Divine Intervention
    Shahrazad

    Restricted
    Ancestral Recall
    Balance
    Berserk
    Black Lotus
    Black Vise
    Braingeyser
    Crop Rotation
    Demonic Tutor
    Doomsday
    Dream Halls
    Enlightened Tutor
    Fastbond
    Fork
    Frantic Search
    Grim Monolith
    Hurkyl's Recall
    Library of Alexandria
    Lotus Petal
    Mana Crypt
    Mana Vault
    Memory Jar
    Mind Over Matter
    Mox Diamond
    Mox Emerald
    Mox Jet
    Mox Pearl
    Mox Ruby
    Mox Sapphire
    Mystical Tutor
    Recall
    Regrowth
    Sol Ring
    Strip Mine
    Stroke of Genius
    Time Spiral
    Time Walk
    Timetwister
    Tinker
    Tolarian Academy
    Vampiric Tutor
    Voltaic Key
    Wheel of Fortune
    Windfall
    Yawgmoth's Bargain
    Yawgmoth's Will

    Formerly But No Longer Restricted
    Ivory Tower
    Mirror Universe
    Underworld Dreams

  3. Block Party - Decks for this format may be from any previous block constructed format. All cards banned in a block constructed format are banned in this format. The following blocks are legal:

    Ice Age block (Ice Age, Homelands, Alliances)
    Banned: Amulet of Quoz, Thawing Glaciers, Timmerian Fiends, Zuran Orb

    Mirage block (Mirage, Visions, Weatherlight)
    Banned: Squandered Resources

    Tempest block (Tempest, Stronghold, Exodus)
    Banned: Cursed Scroll

    Urza's Saga block (Urza's Saga, Urza's Legacy, Urza's Destiny)
    Banned: Gaea's Cradle, Memory Jar, Serra Sanctum, Time Spiral, Tolarian Academy, Voltaic Key, Windfall

    Mercadian Masques block (Mercadian Masques, Nemesis)

Limited Formats

All limited events will have a forty card deck minimum size restriction. The following are the limited formats used at the 2000 Magic Invitational:

  1. Duplicate - All competitors will receive an identical card mix from which to construct their deck.
  2. Solomon Draft - This is a two player draft format. A randomly selected player begins by flipping up eight cards from the top of the card pile. He divides the eight cards into two piles (the piles need not be of the same size) allowing the other player to chose which pile to draft. The two players alternate dividing and drafting until all the cards have been selected. Each match will have a new draft involving different cards.


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