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Sideboard Invasion Preview

Omeed Dariani


Disrupt

Instant

Uncommon

Counter target instant or sorcery spell unless its controller pays 1.
Draw a card.

Teferi wanted no part of Urza's battleplans, but both agreed the Phyrexian portal must be closed.

Illus. Paolo Parente
51/350

Disrupt is one of my favorite cards. I love the way Disrupt affects the game. Once it has been cast, it really bothers the other player - and he or she tends to play around it, even if it isn't in your hand. For the rest of the game, an opponent second-guesses, fearing Disrupt. It genuinely disrupts the other player. That makes everything more fun.

Disrupt is cool. And it's in Invasion. It's one of several really good reprints.

Cards that let you draw more cards (often called Cantrips), first appeared in Ice Age. The idea was that a player could play a cantrip card for a small effect, then draw another card. Because the cantrip replaces itself, its impact on deck construction is very positive. It's justifiable to include cantrips that have less of an impact than a non-cantrip, since cantrips replace themselves. Card drawers help thin a deck, making it more likely that a player will draw an important card. If, in the process of thinning the deck, a player gains an advantage, all the better. Because of that, Disrupt can be one of the most potent cantrips.

Disrupt is a very situational counterspell. First appearing in Weatherlight, Disrupt was a popular way to counter Armageddon, Fireblast, Hymn to Tourach and the opposition's counterspells. There are always plenty of targets for Disrupt - and when it counters a spell, it's often a telling blow. Disrupting a second turn Hymn practically ended the game. Of course, there are times when an opponent always seems to have one mana available, and Disrupt never really does anything. In those cases, it taps a land and draws a card. Still, not a bad deal.

Invasion is a very good set. It's generating a lot of excitement, here at Wizards. There are a lot of things in it that haven't surfaced in Magic for awhile, a lot of new mechanics and a lot of really neat cards that players have been asking for, for a long time. Over the next few weeks, Sideboard is going to show you some of them.

Sideboard would like to offer you a sneak preview of Invasion. Every day until the Prerelease, the Sideboard will present a new Invasion card, along with commentary by some of the top minds in Magic. Be sure to stop by and check it out.

Up Next: Dave Price tackles Coastal Tower, Elfhame Palace, Urborg Volcano, Shivan Oasis and Salt Marsh.



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