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Scout

Scout

Planeshift Theme Deck

Scout is a creature deck packed with surprises. It's not the fastest deck you'll ever play, but once you set up, you'll be hard to beat. Scout includes six Battlemages - when you pay their kicker costs, they become utility spells and creatures wrapped into one. Since the deck has so many versatile spells, you'll usually have the answers to problems your opponents try to make for you.

The Scout deck is primarily green to take advantage of the best mana-fixing cards. Red provides a touch of creature removal, and white tricks can really surprise your opponent. Running three colors allows Scout to include some really powerful multicolored spells, including Fleetfoot Panther and Rith's Charm.

Your top priority should be to have access to your three colors. After your mana is in place, you'll have lots of decisions to make. Should you play your Battlemages right away so you can apply some beatdown, or should you wait so you can pay their kicker costs? The answer depends on the game situation. If you're getting hammered by enemy creatures, you might need to play your Battlemages just to survive. In general, the best choice is to wait as long as possible. However, if you draw any Gating creatures, go ahead and play a Battlemage or two - you can always use the gating creature to return a Battlemage to your hand.

You should save your few direct-damage spells for creatures that could really ruin your day. Or try to fool your opponent into thinking his or her creatures will come out on top in combat, then use the red spells to turn the tables. Pollen Remedy and Gerrard's Command can also radically change the outcome of combat.

#NameRarityCost
1Slingshot GoblinC2 ManaRed Mana
2Thunderscape BattlemageU2 ManaRed Mana
1Viashino Grappler*C2 ManaRed Mana
1Ancient Kavu*C3 ManaRed Mana
1Thornscape Apprentice*CGreen Mana
1Nomadic Elf*C1 ManaGreen Mana
1Quirion Elves*C1 ManaGreen Mana
2Quirion ExplorerC1 ManaGreen Mana
1Thornscape FamiliarC1 ManaGreen Mana
1Amphibious KavuC2 ManaGreen Mana
2Thornscape BattlemageU2 ManaGreen Mana
1Mirrorwood TreefolkU3 ManaGreen Mana
3Stone KavuC4 ManaGreen Mana
2Sunscape BattlemageU2 ManaWhite Mana
1Aurora GriffinC3 ManaWhite Mana
1Rampart Elephant*C3 ManaWhite Mana
1Horned KavuCRed ManaGreen Mana
1Fleetfoot PantherU1 ManaGreen ManaWhite Mana
1Steel Leaf PaladinC4 ManaGreen ManaWhite Mana
1Radiant KavuRRed ManaGreen ManaWhite Mana
1SingeCRed Mana
1Zap*C2 ManaRed Mana
1Magma BurstC3 ManaRed Mana
2Fertile Ground*C1 ManaGreen Mana
1Harrow*C2 ManaGreen Mana
1Pollen RemedyCWhite Mana
1Eladamri's CallRGreen ManaWhite Mana
2Gerrard's CommandCGreen ManaWhite Mana
1Armadillo Cloak*C1 ManaGreen ManaWhite Mana
1Rith's CharmURed ManaGreen ManaWhite Mana
2Mountain*L
11Forest*L
3Plains*L
1Elfhame Palace*U
1Geothermal Crevice*C
1Irregation Ditch*C
2Rith's GroveU
1Shivan Oasis*U
Scout

* = from a previous set

Barrage Barrage Comeback Comeback Domain Domain

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