Burning Sky

Mirage

Wildfire Emissary
The "Burning Sky" deck was constructed by the readers of MagicTheGathering.com through a series of online polls. The result of the "You Make the Mirage Theme Deck" campaign is a deck filled with deception, aggression, power, and guile. The forces of an angry earth are at your command.

The "Burning Sky" deck's wide range of Efreets, Djinns, and Elementals let you scorch clear the battlefield or simply fly above any defenders. Funnel red mana into Wildfire Emissary and Pyric Salamander for maximum power. Sacrifice Flame Elemental to burn out a problematic creature on the other side of the table. Let Suq'Ata Firewalker deliver a precision 1-damage strike to any target, or have Subterranean Spirit zap everything (except itself) at once. Be careful, though—the Firewalker's ability won't protect it from Subterranean Spirit's blast.

While fire rages on the ground, take to the air with your flying creatures, including Mist Dragon, Vaporous Djinn, Teferi's Drake, and Harmattan Efreet. These creatures are as unpredictable as the wind they inhabit—the Djinn and Drake have phasing, the Dragon gains and loses flying at your whim, and the Efreet can make even your most lead-footed creatures float away on the breeze by giving them flying. Burning Palm Efreet and Incinerate keep the skies clear so your attackers can coast in on the gusts of victory.

Flight and fire are fickle and lend themselves to trickery. Harmattan Efreet and Burning Palm Efreet can team up to give any one of your opponent's creatures flying, and then deal 2 damage to it and make it lose flying! Power Sink and Dissipate disrupt your opponent's plans, while Meddle grabs hold of those plans and twists them around to suit your purposes. You've got some burn spells to singe your opponent's creatures—or your opponent. Thanks to Dream Fighter and Boomerang, you also have the ability to make creatures vanish at opportune times, leaving any who dare to oppose you windswept, singed, and completely discombobulated.

After you've played some games with the "Burning Sky" deck, you may want to alter it a bit. The Mirage set has a couple of perfect cards for both the theme and the color scheme. Emberwilde Caliph matches the deck's brute force theme. It's an aggressive, flying, trampling Djinn that, while painful to you, brings the fight to your opponent. Frenetic Efreet, on the other hand, is a quick flying creature that matches the deck's tricky nature. When in danger, it might phase out to save itself . . . but its fate is left to chance! Even a fifty-fifty chance to live another day means your opponent will be reluctant to toss any removal spells in its direction. Other thematically appropriate cards to consider include Shard Phoenix from the Ninth Edition set, Halaam Djinn and Zanam Djinn from the Invasion set, and the Mirrodin set's whimsical Quicksilver Elemental.

#NameRarityCost
3Bay FalconC1 ManaBlue Mana
2Azimaet DrakeC2 ManaBlue Mana
1Dream FighterC2 ManaBlue Mana
3Teferi’s DrakeC2 ManaBlue Mana
1Suq’Ata FirewalkerU1 ManaBlue ManaBlue Mana
1Harmattan EfreetU2 ManaBlue ManaBlue Mana
1Vaporous DjinnU2 ManaBlue ManaBlue Mana
1Mist DragonR4 ManaBlue ManaBlue Mana
3Pyric SalamanderC1 ManaRed Mana
2Wildfire EmissaryU3 ManaRed Mana
1Burning Palm EfreetU2 ManaRed ManaRed Mana
2Flame ElementalU2 ManaRed ManaRed Mana
2Talruum MinotaurC2 ManaRed ManaRed Mana
1Subterranean SpiritR3 ManaRed ManaRed Mana
1Mystical TutorUBlue Mana
2MeddleU1 ManaBlue Mana
2BoomerangCBlue ManaBlue Mana
2Dream CacheC2 ManaBlue Mana
1DissipateU1 ManaBlue ManaBlue Mana
1Power SinkCX ManaBlue Mana
1IncinerateC1 ManaRed Mana
1Goblin ScoutsU3 ManaRed ManaRed Mana
1Kaervek’s TorchCX ManaRed Mana
12Island
12Mountain
Burning Sky

* = from a previous set

Jungle Jam Jungle Jam Night Terrors Night Terrors Ride Like the Wind Ride Like the Wind

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