Realms
by Night: Part
Eight
The Thann Guardian
Every
ghost has a sad tale to tell, but figuring out how to communicate
without getting attacked by them is always the hard part. What
were the circumstances around their death, and what will it take
to release their tortured spirit? Join designer Steven Schend
as he reveals ghosts from Waterdeep, the City of Splendors.
by
Steven E. Schend
The
Thann Guardian
Typical
Location: North Ward -- On the grounds of the Thann villa
in Waterdeep or within arms length of the Jorudan Clasp
"I
dont see why anyone should find the Guard Ghost all that
odd or out of place. Frankly, Ive always found it as much
a comfort as having the patronage of my uncle the Blackstaff.
More so, in fact, as Uncle Khelbens attentions span far
wider than those of our loyal ghost. Still, I must confess some
fears of its mysterious footprints in the snow when, as a child,
I watched it invisibly sketch its tour within the villa walls."
--Lord
Danilo Thann
In
general, the ghost known as "the Thann Guardian" or
the "Guard Ghost" has been seen very rarely, but his
presence is ever felt. As with numerous other loyal ghosts in
Sea and North Ward (and in other cities), strong, confident footsteps
are heard along the battlements of the villas enclosing
wall during the ghosts shift from midnight until sunrise.
The ghosts circuit (followed by good listeners) takes it
from the main gatehouse clockwise around the villas upper
wall, then down through the courtyard to sketch a path that crosses
the inside of the wall and around each building. The ghost seems
to stop at the doors to each of the villas buildings, as
well as pausing in front of the funerary statue of Taril Thann
-- Lord Danilo believes he sketches a salute at each pause. In
fact, Lord Danilo himself told us he watched during a winter storm
in his youth as the ghost trod a path in the heavy snow.
When
serious trouble arises, such as visitors entering the villa with
hidden weapons or anyone approaching the gate or buildings with
drawn steel, the ghost becomes very active. Things within the
guards gatehouse fall off shelves to alert any sleeping
or additional guards. Some human guards claim their shields have
been hit by unseen fists to get their attention, while domestics
within the main house claim that Lord Tarils swords (crossed
and mounted above the fireplace in Lord Rhammas study) rattle
or ring, as if parrying other weapons, when someone with ill intent
enters the Thann grounds.
Related
Stories
The
ghostly guard who now walks forevermore around the family grounds
failed to protect Rhammas Thanns great-uncle from an assassination
attempt more than one hundred years ago. Though the family did
not hold the warrior at fault for being away (celebrating his
recent marriage), he himself felt guilty the remainder of his
days, as he and Lord Taril had been close friends. He died in
the Year of the Shrieker (1272 DR) when the Thann villa lay besieged
by forces of the Lord-Magister Zoar. Though buried in a mass grave
in Heroes Garden with many other loyalists who helped restore
the rule of the lords by the next year, the spirit of the dignified
Xandis Jorudan remained attached to the villa he sought to guard
in life.
DMs
Notes
Unfortunately,
few of the current Thann nobles take much note of their guardian
ghost, and fewer still know his name -- if they acknowledge his
presence at all. Of the current generation of Thanns, only Lord
Danilo Thann and Count Zelphar Thann (now in Tethyr) know one
of the secrets of the ghost -- the Jorudan Clasp. In due
respect to the ghosts wishes, Danilo leaves the item hidden
within his former rooms at the villa so the ghost can maintain
his vigil within the villa and the city, rather than travel with
the clasp.
The
Jorudan Clasp
Presented
by the sorceress-widow of Lord Taril Thann to her most loyal attendant
Xandis Jorudan, this clasp is of steel with inlaid silver and
a solid silver pin. The badge is a simple device of a round metal
shield, while the pin is a miniature silver sword that thrusts
through the cloak behind it, the clasp face engraved with the
Thann family seal. It was long hidden in a secret compartment
within the bookshelves in Tarils rooms (which had since
become Danilos but now lie vacant oftimes).
Whether
intentional or by accident, the spirit of Xandis Jorudan became
tied to this clasp, and his ghost becomes manifest around it when
worn. If the wearer of the clasp comes under attack (regardless
of awareness or facing), the ghosts form appears as a translucent
misty figure around the wearers body. He uses a phantom
shield or sword to intercept any one initial physical or spell
attack, and then he remains partially visible, helping intercept
other attacks until combat ends. At dusk or in shadows or darker
environments, Xandis becomes more visible, the mist glowing an
olive green and allowing others to see a tall, bearded man with
a barrel chest, massive arms, and a somber, serious face. The
ghost doesnt hinder visibility for the clasps wearer.
While he remains even partly visible, the wearer can communicate
with Xandis.
In
essence, the clasps powers work exactly as if the
wearer has on both a major cloak of displacement (50% chance
of missing with 1st attack) and a ring of protection +2
(+2 to AC at all times).
Caster
Level: 6th
Prerequistites:
Displacement, shield of faith, Craft Wondrous Item
Market
Price: 58,000 gp
Weight:
--
About
the Author
Born
in Wisconsin in 1967, Steven Schend fell into the world of fantasy
quite quickly, growing up on L. Frank Baums Oz books and
Edgar Rice Burroughs Tarzan and Barsoom novels. From 1990
to this year, Steven has been with TSR/Wizards of the Coast. He
began his career as an editor and worked on a multitude of projects
including the D&D Cyclopedia. By 1994 he had
found his home as a designer in the Forgotten Realms. and
hes enjoyed swapping tall tales with Elminster and company
ever since, as well as his recent entry into the science fiction
worlds of the Alternity game system and the wild game world
of Marvel Comics. Steven has written more than fifty game products
and magazine articles, as well as one published short story, though
he now makes vague attempts at playwriting and screenplays as
well.