Elminster
Speaks
(Part #3)
The
Sage of Shadowdale has something to say about pretty
much everything. Despite having pages in Dragon Magazine,
Dungeon Adventures, and Polyhedron Newszine, the Old
Mage still has more to speak of the Realms. Not wanting
to anger an archmage, we decided it would be best
to give him a weekly column from which to discuss
the finer points.
Listen well, young one.
The
Brons Deputies
Buorstags
six deputies are all Zhentilar-trained warriors, chosen
for brawn and obedience rather than ambition, and
are apt to be careful first and valorous later. All
are large, strong men; stolid, silent types given
to iron self-control and brutality when unleashed.
Theyre known by sight and feared by most Voonlarrans.
On
duty or off, the deputies are usually armed and armored,
clad in helms, gauntlets, chain mail, and deep green
jerkins that bear the five white coins in a
circle badge of Voonlar on their backs and breasts.
They usually wield clubs, short swords, and daggers,
but have access to a small arsenal of weapons and
plate armor in tiny stone gatehouses at
the Throat, the Stagfoot (the intersection where the
White Stag stands), and in the Locktower,
which serves as a town jail, barracks, and armory.
This is a squat stone keep of surpassing ugliness
and poor, already-crumbling construction, which stands
on the west side of the Northride where it meets with
Runstals Ride.
There
are stalls for a dozen horses in the Locktower, and
the floor drain serves as a partial ceiling for the
jail cells below. There are six three-person cells
beneath the stalls, each normally containing prisoners
that are held at Buorstags pleasure (usually
until they or someone else offers to pay for their
release). Prisoners are customarily stripped and fed
only water and stale bread.
The
Militia of Voonlar
The
Bron has the authority to raise a militia by a simple
decree known as the Whelming. These men
and women assemble at the Locktower and are issued
pikes and distinctive orange helms; some also purchase
padded jerkins from Buorstag. All train with crossbows
and pikes, but no Voonlarran, except farmers on the
outermost edges of the patrolled Voonlarran territory,
are allowed to possess bows of any kind. The farmers
receive special dispensation for "vermin and
brigand control," as such weapons are normally
issued for training and at active duty musters, and
collected again afterward. This practice has led most
Voonlarrans to keep dogs and cats to hunt and devour
moles, rats, mice, foxes, and other vermin.
Seventy-odd
militiamen have been trained; all are considered at
least competent to point a pike in the right direction.
As there are only 20 crossbows, archery practice is
infrequent, and no more than 20 bowmen can take the
field at a muster. Perhaps 16 Voonlarrans are competent
bowmen. Luckily for fleeing fugitives, neither the
Bron nor his deputies are among them.
The
Deputies of Voonlar
Andrus
Kriivor; 5th-level human male fighter:
AL NE; AC 5 (chain mail & shield) or 2 (plate
mail & shield), hp 44; THAC0 15 (specialization);
#AT 3/2, Dmg 1d8+2 (long sword, specialization); S
15, D 10, C 15, I 12, W 9, Ch 10. Andrus is the closest
thing among the deputies to a natural battle-leader,
and hes respected for his skill with a sword
as well as his ability to think tactically during
moments of crisis.
Barimus
Whitehand; 4th-level human male fighter:
AL LN; AC 6 (chain mail) or 3 (plate mail); hp 25;
THAC0 16 (Strength); #AT 1; Dmg 1d10+1 (two-handed
sword, Strength); S 17, D 11, C 10, I 10, W 11, Cha
13. Barimus more or less stumbled his way into the
position of deputy, helping the Bron fend off an attack
one night. Hes not a violent man by nature,
but hes found that things stay much more calm
through judicious use of force.
Caldor
Fuldren; 3rd-level human male fighter:
AL NE; AC 4 (chain mail & shield, Dexterity) or
1 (plate mail & shield, Dexterity); hp 20; THAC0
17; #AT 3/2, Dmg 1d6+2 (short sword, specialization);
S 12, D 15, C 11, I 12, W 8, Ch 11. Caldor is the
most cruel of the deputies, and apt to lash out without
warning against anyone who seems to oppose the Bron.
Hes highly unpredictable in battle situations,
but generally follows the orders of Andrus.
Holman
Frostfeather; 5th-level human male
fighter: AL LN; AC 2 (chain mail & shield, Dexterity)
or 0 (plate mail & shield, Dexterity); hp 39;
THAC0 16; #AT 1; Dmg 1d8+1 (long sword +1),
S 14; D 16; C 12; I 11, W 10, Ch 9. A renegade from
a distant thieves guild, Holman quickly joined up
with the Bron when he saw the opportunity to live
out his life in safety. Of all the deputies, hes
the most kind-hearted and humorous, always quick to
crack a joke or make light of any given situation.
Jalarkh
Ohngate; 4th-level human male fighter:
AL NE; AC 5 (chain mail & shield) or 2 (plate
mail & shield); hp 40; THAC0 14 (specialization,
Strength); #AT 3/2 (specialized with scimitar); Dmg
1d8+7 (specialization, Strength, scimitar +1);
S 18/80 (+2/+4), D 10, C 15, I 12, W 9, Ch 12. Jalarkh
is the undisputed muscle behind the Brons
deputies. Mute his entire life, he spent his life
perfecting his weapons skills and getting used to
taking orders.
Marsara
Storntil; 3rd-levelhuman female fighter:
AL NE; AC 4 (chain mail & shield, Dexterity) or
1 (plate mail & shield, Dexterity); hp 22; THAC0
17 (specialization); #AT 3/2, Dmg 1d8+3 (specialization,
battle axe +1); S 12; D 15; C 12; I 15, W 13,
Ch 15. A devout follower of Cyric, Marsara used to
live in Zhentil Keep until shortly before the events
that led up to its destruction. While traveling through
Voonlar, she saw a sign that led her to believe she
should remain here, though she wont discuss
the specifics of the portent with anyone.