Issue # Date
#380 #380 October, 2009 The Seeker debuts in this issue of Dragon, giving another exclusive preview of what's coming in Player's Handbook 3. The mysterious Vistani get covered in detail, as do the Raven Queen, primal characters, abyssal genasi, dragonshard items, barbarians, and wizards.
#379 #379 September, 2009 The assassin is here! Get the scoop on all three tiers of assassin play in this issue. You'll also find exciting new skill powers, cleric and warden essentials, great-weapon fighters, and Forgotten Realms updates. To round things out, we include class design notes and the City of Doors.
#378 #378 August, 2009 August sees the githzerai arrive as more Player's Handbook 3 Debut content. Bahamut gets plenty of attention in both Channel Divinity and Deities & Demigods articles; Monadhan is featured in Domains of Dread; and both Eberron and Forgotten Realms are examined in light of Divine Power.
#377 #377 July, 2009 Look behind the scenes of the psion class with designer commentary. Then explore the githyanki city of Tu'narath, study the philosophy of familiars in Eberron, learn the intricacies of the Disciples of Vengeance, explore Airspur, the city of genasi, and pick up tips on using Huge monsters in exciting encounters.
#376 #376 June, 2009 Revenants! Learn about this exciting new character race, only on D&D Insider. While you're here, read up on fell taints, the demon Turaglas, the ecology of the rust monster, adventurers from Forgotten Realms, and playtest a chunk of Monster Manual 3. There's also bards, the Moonshaes, artificers, dragonmarks, and much more!
#375 #375 May, 2009 Learn about the Keepers of the Celestian Order, transparency in DMing, a new domain of dread, and the dominion of Nehu. You can also playtest Monster Manual 3 beasties and the new monk! Plus RPGA Report, Design & Development, D&D Alumni, Expeditionary Dispatches, and other great columns you know and love.
#374 #374 March, 2009 Study magic at the White Lotus Academy, pick up a unique familiar when you graduate, learn about the Prince of Frost and the deva, and polish up on your orcish brutishness. There's also Arcane Power, the Wilden, and hybrid characters, plus enough columns to build a Greek temple.
#373 #373 March, 2009 Along with copious treats from the brand new Player's Handbook 2, this issue contains assassins' secrets, gruesome details on the archdevil Alloces and its hideous creations, a look behind primal powers, and the ecology of the Sharn.
#372 #372 February, 2009 The Shadowfell, necromancy, evil deities, plane-stalking PCs, the city of Tarmalune, and the newly-released Dungeon Delve are just some of the treasures hidden in this issue. There're also previews, fiction, columns, and advice for players and DMs!
#371 #371 January, 2009 Usher in the new year with planar goodies, horror, and planar horror. The demilich Acererak rears his ugly skull, dhampyr arise, zombies shamble, and the city of Hestavar shines in the Astral plane. And that's in addition to the usual columns and features!
#370 #370 December, 2008 Tiamat's loyal servants, a faction devoted to death in the City of Doors, Mual-Tar the chained serpent, monsters of the Demonweb -- it's an issue crammed with holiday horrors. Plus, preview the druid, study cosmology, and build more challenging skill challenges.
#369 #369 November, 2008 This issue brings you minotaurs as player characters, Baphomet as their deity of choice, Io'Vanthor as the lost city of the dragonborn, the spawn of Yeenoghu, and trade secrets of dragon slayers. Plus great behind-the-scenes peeks at what's coming and why!
#368 #368 October, 2008 It's the barbarian, baby! Playtest this terrific class months before Player's Handbook II's release. Plus, we have gladiators, gladiator campaigns, artifacts and advice on using them, a domain of dread, skill challenges, the low-down on death and dying, Eberron, Ampersand, and more!
#367 #367 September, 2008 Investigate the shadowy worlds of renegade drow and gnolls who prowl the PC's path. Dig into the Ecology of the Genasi, new epic destinies from the Forgotten Realms Player's Guide, and intelligent items in your D&D campaign.
#366 #366 August, 2008 Dragon #366 will take you to the Feywild, the Far Realm, and beyond. Plus, this issue includes plenty of new support of this month’s release of the 4th Edition Forgotten Realms.
#365 #365 July, 2008 From the Ecology of the Dragonborn to our newest feature enabling you to playtest the artificer class, issue #365 will be sure to have something to liven up your D&D game.
#364 #364 June, 2008 4th Edition is finally here, and with it, the re-launch of Dragon! Check out the first articles for issue #364, which kicks off with a brand-new Demonomicon of Iggwilv article on Yeenoghu, and "Playing Warforged," an article that builds on the information for the race presented in the 4E Monster Manual.
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