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Every
year at the Gen
Con game fair,
hundreds
of heroes find their way into the Dungeon Delve -- a gigantic
dungeon filled with traps and creatures taken from the D&D
game. At the show, the Delve runs eight hours a day, with new
players and characters cycling through every hour, exploring rooms,
killing monsters
and filling the Roll
of the Honored Dead. (Hopefully, they send a few monsters
to the Roll of Dishonored Dead, too!)
At
Gen Con you might have been lucky enough to play through
just one or two rooms a day. Now you can download all five sections
of the Delve and hack and slash your way through the entire dungeon.
Heres how it works:
Each
day of Gen Con, the Delvers covered new sections of the
dungeon in challenges that grew progressively more difficult until
the climactic battle on Sunday. For home play, Dungeon Masters
should select their preferred difficulty level and download the
appropriate files: DM-only files, characters, and map sections.
Each
days "DM File" contains instructions and room
descriptions for the appropriate sections of the dungeon map.
Certain rooms also feature "player notes": poignant
(often painful) memories that players at the convention wrote
on index cards after completing their rounds. If you want to play
the entire dungeon, start with "Day 1" -- this method
most accurately reproduces the way the Delve was played at Gen
Con. Be warned: The DM files contain some notes that reflect
the "revolving door" style of play at the convention,
where different players picked up the characters each hour to
continue the adventure. Consider such notes part of the "flavor"
of the Delve, but not necessarily relevant to home play.
Next,
download the set of characters that corresponds to your chosen
day. (You may already have met some of these PCs in our Character
Closeups
or seen
them pictured in the Players Handbook.) As the dungeoneers
progress through the rooms, they must periodically update their
characters to the proper level. If you prefer, you can play your
own characters instead
if you dare to risk them!
Finally,
download the map sections appropriate to the rooms for your selected
"day." You can preview
the map here.
And
youre ready to begin! Fight well, and join us for next years
Delve at Gen Con 2001! Who knows what new dungeon denizens
will await the unwary?
| DM
File |
Characters
|
Map
Sections |
Download |
 |
| Day 1 |
1st-level |
A (left
and right) |
ZIP1
(367k) |
| Day
2 |
3rd-level |
A
(left and right) plus B (left and right) |
ZIP2
(599k) |
| Day 3 |
5th-level |
B (left
and right) |
ZIP3
(703k) |
| Day 4 |
7th-level |
C |
ZIP4
(630k) |
|
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Special
thanks to this years Dungeon Delve organizer, roleplaying
game editor David Noonan.
Maps
by Ian R. Malcomson using Campaign Cartographer 2.0.
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