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FREE
Original Adventures!
Start
at the End
by
Rich Redman

Generations
ago, the wizard known as Elizar Branded Hand came to the village of Gross
Fell seeking land to build a library and laboratory. The villagers were
only too happy to have such a prominent person living near them. A successful
Knowledge (local) check (DC 25) reveals that Elizar built his library
and laboratory shortly before something began breaking into homes and
killing the villagers. When Elizar refused to help the villagers hunt
down and destroy the beast, they burned his buildings. Apparently Elizar
fled into the crypt beneath his land and hasn't been seen since. The nocturnal
assaults stopped at the same time.
Now a
young dragon has appeared in the skies above Gross Fell, attacking the
flocks and flying off into the hills. No one is precisely sure where it
lairs, but a few fear it may have unearthed Elizar's crypt, taking residence
there and perhaps releasing the Branded Hand's evil once again.
Use the
following hooks and rumors to draw the PCs into the encounter with the
dragon.
- The PCs are in
the village of Gross Fell when they learn that herders spotted a dragon
in the hills above the village. Fearful of what this occurrence may
portend, the community's elders appeal to the player characters for
assistance, offering a small but heartfelt reward for their help.
- The PCs arrive
in Gross Fell following barely remembered tales of a wizard who succumbed
to evil and was buried alive. Parents use tales of Elizar Branded Hand
to curb disobedient children. The characters spot the similarity between
those tales and the tales of the buried wizard.
- The PCs hear a
local legend that tells of a fabulous treasure buried in the hills outside
the village of Gross Fell.

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