By Ramon Arjona
Vinn: Female drow Clr 15; CR 16; Medium-size humanoid (elf); HD 15d8+30;
hp 97; Init +4; Spd 20 ft.; AC 20, touch 10, flat-footed 20; Atk +14/+9/+4
melee (1d8+3/19-20, +2 longsword), or +11 ranged (1d8/19-20, light
crossbow); SA rebuke undead 10/day, spell-like abilities; SQ drow traits,
SR 26; AL NE; SV Fort +11, Ref +7, Will +16; Str 12, Dex 11, Con 14, Int
11, Wis 25, Cha 16.
and Feats: Concentration +14, Diplomacy +11, Knowledge (religion)
+10, Listen +9, Scry +6, Search +2, Spot +9; Combat Casting, Empower Spell,
Extra Turning, Improved Initiative, Lightning Reflexes, Martial Weapon
Proficiency (longsword), Silent Spell.
Abilities: 1/day -- dancing lights, darkness, faerie fire.
Caster level 15th; save DC 13 + spell level.
Traits: Chalithra is immune to magic sleep spells and effects.
She gains a +2 racial bonus on saves against enchantment spells or effects
and a +2 racial bonus on Will saves against spells or spell-like abilities.
As a drow, she has darkvision (120-foot range) and is entitled to a Search
check when within 5 feet of a secret or concealed door as though actively
looking for it. Chalithra has light blindness (blinded for 1 round by
abrupt exposure to bright light, -1 circumstance penalty on all attack
rolls, saves, and checks while operating in bright light). She also has
a +2 racial bonus on Listen, Spot, and Search checks (already figured
into the statistics given above).
Prepared (6/7+1/7+1/7+1/5+1/5+1/4+1/3+1/1+1; save DC 17 + spell level):
0 -- create water (2), detect magic (2), resistance (2);
1st -- cause fear (2), cloak of dark power* (FRCS), detect
undead, divine favor, remove fear, summon monster I ( 2); 2nd -- aid,
bull's strength (2), enthrall (2), hold person, lesser restoration,
summon swarm*; 3rd -- animate dead (2), dispel magic (2),
magic circle against good, prayer (2), suggestion*; 4th
-- discern lies*, giant vermin, restoration (2), summon monster
IV (2); 5th -- healing circle, slay living (2), spider form*,
summon monster V (2), true seeing; 6th -- etherealness,
harm (2), planar ally, spider curse* (FRCS); 7th -- blasphemy,
regenerate, stone spiders* (FRCS), summon monster VII; 8th
-- greater planar ally*, summon monster VII.
spell. Deity: Lolth. Domains: Drow (Lightning Reflexes as bonus feat),
Spider (rebuke/command spiders as an evil cleric rebukes/commands undead
10/day). The Drow and Spider domains come from Forgotten Realms Campaign
+3 chainmail, large steel shield, light crossbow, 10 bolts,
+2 longsword, periapt of Wisdom +6, potion of cure serious wounds
(5), unholy symbol, backpack.
to Main Page
to the Forgotten Realms
main news page for more articles and news about the Forgotten
Realms game setting or check out the Forgotten
boards for a lively discussion of all aspects of the Forgotten