Dragons' Claw Portals
Great Swamp Portals
within the heart of Rethild, the Great Swamp, nestles an abandoned city.
Some believe it to be the home of a long-forgotten race. Swampy dangers
such as shambling mounds, tendriculoses, and lizardfolk keep the casual
and unprepared visitor far from this site, and few have ever returned
from it. None of them have returned with wealth.
discovered the swamp in his travels, and he felt it was a perfect site
for an unreachable lair, so when he began creating his portal network,
he chose the city as his base. His lair sits deep within a ruined temple
or government building (it is impossible to tell which anymore); part
of it is submerged. He sleeps in a flooded section and uses the ancient
buildings and streets as waterways. His main hoard is stored here, but
it represents only about 60% of the wealth that Valraxaxath has acquired
in his life.
has two portals here. The first connects to the rest of the Dragons'
Claw portal network. This is a triple-sized, variable portal
with keys required for all destinations. Each key is simple because Valraxaxath
assumes that only he will ever use this portal, so he set the key
to be himself. The user names the location desired (Small Teeth, Forest
of Wyrms, Dragonspine Mountains, Dragonjaw Mountains) in Draconic, and
the portal sets to that destination. The portal here is
constantly active. Since all of the portals at these locations
require Valraxaxath as the key to reach this site, the black dragon feels
portal is a two-way continuously active portal with its
destination in a cave deep within the Wyrmbones. Valraxaxath keeps his
secondary hoard in this cave, and he adds to his hoard by sending them
here first (either by one of the other portals or by use of magic).
No key is required for this portal. Ancient archways that once
formed bridges over the streets of the abandoned city mark both this and
the network portal.
loves the solitude and the swampy environment, and he has assumed some
control over the swamp near the city itself. He does not have any guards
in the swamp because the natural dangers are enough to keep most away.
Some of the lizardfolk that live in the swamp give him information about
travelers and the activities just outside the swamp, and Valraxaxath uses
his scrying ability to keep an eye on his home even when away.
to Incorporate the Great Swamp Portals Into Your Campaign
these portals are at Valraxaxath's lair, it is unlikely that the
characters would find these first. These come into play at the end of
the campaign against Valraxaxath. See the rest of the portals for
campaign implementation suggestions.
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