Vale sounders are
eight-foot-long iron horns. When activated, a sounder emits both a high
screech and a low thrum whose pitches are painfully disharmonic. The
noise spreads in a 120-foot cone. Any creature caught in the cone suffers
the following effects each round:
- Creatures must
succeed at a Fortitude save (DC 20) or be deafened for 1d6 days.
- The low rumble
causes the ground to quake so violently that creatures standing on
the ground in the affected area must make a Strength or Balance check
(DC 15) or fall prone. A victim with more than two legs or who is
more stable than a normal humanoid can get a +4 stability bonus at
the DM's discretion.
- Sonic energy
damages all creatures for 2d6 points within the cone.
- The shrieking
of the horn is so loud that listeners have great difficulty concentrating
while trapped in it. Those in the cones area take 1d6 points
of Intelligence damage.
A silence
spell prevents all effects but the quake effect.
Caster Level:
16th; Prerequisites: Craft Wondrous Item, sculpt sound,
shout; Market Price: 149,400 gp; Weight: 200 lb.