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Rand's
Travelogue Bonus Edition
Organizations
of the Silver Marches
By Ed Greenwood and Jason Carl
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Rand Sharpsword, collector
of bits of travel and geographical information, brings you further details
about the Silver Marches area. Rand provides these to supplement the information
found in the Silver Marches.

Patrols of the
Argent Legion
The Argent Legion,
a thinly scattered army of soldiers drawn from each of the member cities
of the league of the Silver Marches, makes efforts to extend the region
of patrols from the vicinity of the major settlements into the wilds.
To the west they go as far as the junction of the Rauvin and the Surbrin
rivers. To the south, they watch the Evermoors and the shadows under the
High Forest. To the east, the Argent Legion patrols no farther than Moon
Pass in the Nether Mountains, but on the other side of the mountains in
Old Delzoun they patrol as far as the ruins of Ascore. Finally, to the
north, the soldiers patrol up the Surbrin, skirting the verges of the
Moonwood and Cold Wood, and into the wild Ice Mountains in the east.
The patrols raid when
necessary into the Moonwood, Evermoors, and Far Forest to harry giants,
goblinoid tribes, and beasts. They make regular forays into the Silverwood
and along the Evermoor Way to make sure its run between the Silverwood
and the High Forest remains open and relatively safe. They heavily patrol
the Rauvin Vale on both banks, as far north as the Nether foothills and
as far south as the verges of the High Forest between Silverymoon and
Jalanthar. Standing guards are maintained in the vital Moon Pass and in
Silverymoon Pass, and large armed escorts regularly accompany caravans
along the Fork Road, Redrun Gallop (between Sundabar and Citadel Felbarr),
and along the Adbar Road.
Right now, the Argent
Legion tastes battle most often along the Adbar and in the rolling lands
of the North Run between Quaervarr and Citadel Felbarr -- and they recommend
that travelers not attempt either route without their escort. In practice,
this means caravans must arrange to accompany Argent Legion forces and
follow the orders of Legion commanders -- it does not mean that
any traveler can call for an escort or expect timely aid if they go alone
and get into trouble.
Other highly dangerous
areas at present include the Evermoors, the Fork Road east of the Adbar
road, and Turnstone Pass. It's not recommended that travelers enter these
areas, and they can expect no assistance from the soldiers of the Silver
Marches if they do.
Druids of
the Silver Marches
It comes as a surprise
to no one that the Silver Marches area is a stronghold for good druids.
The followers of Mielikki maintain strongholds in Silverymoon and in the
eastern edge of the High Forest (a sacred grove known as Tall Trees).
The folk of the Silver Marches respect good druids, but they don't expect
the nature priests to get involved in the day-to-day affairs of the communities
unless doing so supports or affirms their religious convictions. Evil
druids and their destructive tendencies are feared, especially when they
associates (as they so often do) with bands of evil humanoids. Druids
also congregate in small groups known as druidic circles, which is a reference
to the natural life and death cycle. One can find a druidic circle located
beneath the northern foothills of the Rauvin Mountains, where the border
of the Coldwood meets the rising high ground.
More on the
Red Tiger Tribe
One of the characteristics
outsiders remark upon most often about the Red Tigers is the manner in
which its members tend to stick together. Mutual support is a concept
known and practiced among most of the Uthgardt tribes, but the Red Tigers
seem to carry this behavior to an extreme. Folk of other cultures often
hold back and give their comrades the opportunity to cope with their difficulties
before stepping in to help. This isn't in the least true of the Red Tigers.
Should a Red Tiger befriend a person from outside his tribe, he or she
expects that friend to accept help from his or her Red Tiger comrade even
when help was not requested. He or she also expects the same treatment
in return and doubtless will be offended if the friend does not offer
aid immediately. The Red Tigers exhibit this trait even in battle by seeking
to aid their fellows and allies when they have downed their own opponents.
Current Rumors: Tribes
of the Silver Marches
Black Lion:
The Black Lions fear their ancestor mound (Beorunna's Well) as much
as they revere it, and perhaps moreso. They do not post guards at Beorunna's
Well itself, but rather leave that task to the Red Tiger tribe.
Black Raven:
The Black Raven tribe appoints an honor guard of no less than ten warriors
(CN human Bbn2) and the same number of giant ravens to remain at Raven
Rock at all times. The guardians watch over not only the tribe's ancestor
mound, but its sacrificial treasure shrine as well.
Gray Wolf:
The Gray Wolf tribe no longer participates in helping the Black Ravens
guard Raven Rock.
Red Tiger:
Protecting the ancestor mound at Beorunna's Well is a task appointed
for the Red Tiger's young members who are about to take their tribal
vows. At any given time, three to six young men and women (CG human
War1) are guided by a tribal cleric (CN human Clr4 of Uthgar).
Sky Pony:
The Sky Pony tribe considers it an honor and a sacred duty to provide
a constant guard for its ancestor mound. It considers the watch more
ceremonial than practical, however. A trio of tribal warriors (CN human
Bbn1) is always on guard at One Stone.


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