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Guidelines
for Novel Proposal: Maiden of Pain

Wizards
of the Coast is seeking proposals for one book in the Forgotten Realms
novel line. Please read these guidelines very carefully before submitting.
Submissions that do not conform to the guidelines will not be considered.
This is an "open call" and we expect a large number of submissions.
The book for which we're accepting
proposals is Maiden of Pain, part of The Priests, a new series
of stand-alone Forgotten Realms novels that focus on characters
who are -- you guessed it -- priests. As such, the primary protagonist
must be a priest or priestess, preferably of Loviatar (a.k.a. the
Maiden of Pain). If the protagonist doesn't serve the Maiden of Pain,
the principal villain had better do so.
Your essential references are
the 3rd edition Forgotten Realms Campaign Setting, and Faiths
& Pantheons -- study them well. Stories must grow organically
from the setting. Please don't try to force a "generic" fantasy
story in, and certainly don't ask us to do it for you. Learn the setting
-- as much as you can in the time allowed, anyway. Readers of the Forgotten
Realms novel line are very particular about the world's continuity,
and so are we.
Your story should be set in one of three locations in the
Realms:
- Anywhere in the realm of Sembia except
the city of Selgaunt. Please do not use characters from the Sembia novel
series or wander too far into Cormyr or the Dalelands.
- Anywhere in Thay except the Thaymount.
Please leave Szass Tam out of it.
- The city of Luthcheq in the realm of Chessenta.
Please don't wander east into Unther or west into Chondath.
The list is in no particular
order, so choose the location that most strikes your fancy, but stories
set anywhere outside one of these three locations will not be considered.
You will have a much better
shot at the book if you avoid the following elements:
- Avoid these gods: Lolth (or any other
drow god), Mask, Cyric, Shar, Mystra, Umberlee, and Lurue -- and their
worshipers.
- Avoid these monsters: aboleths, beholders,
doppelgangers, dracoliches, dragons, giants, liches, mind flayers, orcs,
vampires, and yuan-ti.
- Avoid the following character archetypes:
alchemists, any other author's signature characters (Drizzt, Elminster,
and so on), anyone who fights with two swords, apprentice/inexperienced
wizards, drow of any kind for any reason, even in "cameos,"
dwarves or gnomes for comedic effect, sorcerers, Asian/Oriental
Adventures/Kara-Turan characters. Note: If you use one of the "iconic"
characters that have game stats in the Forgotten Realms Campaign
Setting, they cannot be killed or permanently altered.
- Please don't use any of these overused
or banned themes/plots: an ancient evil has been awakened after centuries
of sleep/death/undeath, kid/reluctant hero/Bilbo Baggins gets caught
up in an adventure against his will, space travel, "the artifact
hunt," time travel, or a monster (especially nonhumanoids) as the
principal point-of-view character.
Considering the nature of the
goddess in question, this book will probably end up being a bit more "dark"
than the average Forgotten Realms sword and sorcery adventure,
but please keep in mind a basic "PG-13" level of violence, gore,
and sex.
All proposals must be
typed, on one side of plain white paper, with one-inch margins all around,
and set in type no smaller than 10-point. Your package must include:
- A ten-page, double-spaced writing sample:
a scene from your version of Maiden of Pain.
- A one-page, single-spaced story synopsis
that tells us the whole story: beginning, middle, and end. Don't write
cover or ad copy -- tell us the story, and be specific about locations,
character types, monsters, etc.
- A one-page cover letter that tells us
anything about you that you think we might need to know.
- A stamped, self-addressed envelope.
Please put your name and contact
information on the letter, the synopsis, and the sample. Pay close attention
to spelling, grammar, punctuation, and presentation.
The book itself will be 90,000
words in length, with a first draft due somewhere in the neighborhood
of June or July of 2004. Please be realistic about your ability to do
the writing. We're very deadline-driven here, and there's rarely
any room for authors to run late. It's not a bad idea to read over our
standard submission guidelines.
We will be accepting proposals
through the end of the business day on July 1, 2003. Any proposals
received after that date will not be read. Any proposal longer than a
one-page synopsis/10-page sample will not be read. Proposals not specific
to the novel Maiden of Pain will not be read. We will only read
hardcopy submissions sent by mail. Please do not email us. Flooding us
with submissions will not help -- please send us only your best proposal.
Though only one proposal will
be chosen for Maiden of Pain, we will be looking at all of these
as writing samples with other opportunities in mind. This is your chance
to bring your talents to our attention, and we are known as a publisher
that works with talented, unpublished authors. We've had the pleasure
of launching a number of writing careers, and would like to launch some
more.
Please include a signed copy of the legal agreement included here. No submissions will be accepted that are not accompanied by a signed copy of this agreement. If you have already submitted a proposal, please download and sign a copy of the agreement and send it to us with a short cover letter.
Please address proposals to:
Maiden of Pain
c/o Book Publishing
Wizards of the Coast
P.O. Box 707
Renton, WA 98057-0707
Good luck!

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