Sage of Shadowdale has something to say about pretty much everything.
Despite having pages in Dragon Magazine, Dungeon Adventures, and Polyhedron
Newszine, the Old Mage still has more to speak of the Realms. Not wanting
to anger an archmage, we decided it would be best to give him a weekly
column from which to discuss the finer points.
well, young one...
House of the Helm
shrine to Tempus is an open pavilion standing on the west side of the
Northride, just south of The Swampsbeg. It opens into grazing lands and
a cart track that leads some miles through rolling pasture to a dell of
bare rock on the edge of the Greentree, where charcoal burners keep their
huts. No resident priest attends this altar, but its visited often
by traveling clergy, who watch over it closely because of fears the Cyricists
will profane and despoil it.
the most attentive of these is Hammer of the God Beldryn Klynrin (CN hm
P7), who travels with at least two veteran warriors and one or more underpriests
from a base in northern Sembia. Beldryn the Bold is a blunt,
fearless man who is well aware of the plots of the Bron, the Zhents, and
the local Cyricistsand is not above openly confronting them and
promising the disfavor of Tempus if he finds evidence of theft from offerings
left at the temple. Of course, Beldryn holds the Bron responsible no matter
who did the taking.
of massive stone slabs, the shrine consists of a raised floor bearing
a central bloodstained stone block altar. The roof is made of a single
stone slab supported on four massive stone pillars that splay outwards
like the legs of an upturned milking stool. Smaller spindle pillars rise
from the floor just inside of, and parallel to, the roof support columns,
but end about five feet off the ground; these are used for the display
of helms and other battle relics left as offerings to the God of War.
Many raiders who strike at the Voonlarrans leave bloodied gauntlets or
other battle trophies here as they retreata practice that infuriates
the Bron, though he dares do nothing about it for fear of earning the
wrath of the Lord of Battles.
Bounty of the Goddess
temple of Chauntea is known as an oasis of lush flowers, floral shrubs,
and tangled gardens crisscrossed by winding flagstone paths and studded
with small bench-bowers (lighted at night, when desired, by
conjured dancing lights) and pools. The Bounty sells persimmons,
quince, spices, herbs and healing herbal draughts, and seeds to both local
citizens and passing travelers. They also have a few potions of healing,
though these are sold discreetly rather than openly, and are in sparing
temple of slender bell-towers and extensive gardens, the Bounty maintains
three guesthouses for Chauntean pilgrims and has been known to shelter
adventurers on the run from Cyricists and the Brons justice. The
guesthouses are linked by underground tunnels that are used to heat and
pump water to several greenhouses within the walled temple compound.
can readily identify the gates of the Bounty Gardens by their circular
shape, the mosses and flowers growing on the double doors themselves,
and the wheat sheaf designs surmounting the doors atop the circular door
surrounds or frames. These are made of living wood underlain with stout
iron bars rumored to be of ancient dwarven-make.