By James Wyatt
may be a curse, but there's no denying the combat advantages it lends
the afflicted. What if a character could experience just a taste of that
power on a temporary basis? This month, our savage Spellbook series continues
with bite of the werewolf, the third of five new spells designed
to lend heroes ferocious abilities when they're most needed.
of the Werewolf
5, Drd 4
V, S, M
on certain qualities of a wolf, almost as though you were a werewolf in
hybrid form. You gain a +2 enhancement bonus to your Strength score, a
+4 enhancement bonus to your Dexterity score, and a +4 enhancement bonus
to your Constitution score. Your face lengthens into a wolflike muzzle,
and you can attack with your bite if you choose, dealing 1d6 points of
damage (or 1d4 points if you are Small) on a hit. You gain the benefits
of the Blind-Fight feat as well, and a +4 natural armor bonus.
Component: Hair from a werewolf.