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Spellbook
By James Wyatt

Lycanthropy
may be a curse, but there's no denying the combat advantages it lends
the afflicted. What if a character could experience just a taste of that
power on a temporary basis? This month, we offer bite of the wererat,
the first of five new spells designed to lend heroes ferocious abilities
when they're most needed.
Bite
of the Wererat
Transmutation
Level: Sor/Wiz
4, Drd 3
Components:
V, S, M/DF
Casting Time:
1 action
Range: Personal
Target: You
Duration: 1
round/level
You take
on certain qualities of a dire rat, almost as though you were a wererat
in hybrid form. You gain a +6 enhancement bonus to your Dexterity score
and a +2 enhancement bonus to your Constitution score. You gain a +3 natural
armor bonus as your hide thickens and sprouts extra hair. Your face lengthens
into a ratlike snout, and you can attack with your bite as a natural weapon
without provoking an attack of opportunity. The bite deals 1d4 points
of damage, or 1d3 points if you are Small. You also gain the benefits
of the Weapon Finesse feat with your bite attack.
Arcane
Material Component: Hair from a wererat.
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