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Spellbook
By Andy Collins

When compared to the paladin's spell list, the ranger's available spells can seem a bit uninspiring. Though rangers have plenty of useful spells, they have nothing with the punch of bless weapon or holy sword. To close that power gap, we're offering three new ranger spells over the next three months. Add them to your ranger's repertoire and watch the sparks fly! This month, exacting shot helps strike down favored enemies.

Exacting Shot
Transmutation
Level: Rgr 1
Components: V, S
Casting Time: 1 action
Range: Touch
Target: Ranged weapon touched
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No

This transmutation makes a ranged (projectile) weapon strike true against the caster's favored enemies. All critical rolls against favored enemies automatically succeed, so every threat is a critical hit. The affected weapon also negates any miss chance due to concealment whenever the caster fires at a favored enemy (unless it has total concealment, in which case the normal miss chance applies). If the ranged weapon or the projectile fired has any magical effect or property related to critical hits, this spell has no effect.

About the Author

Andy Collins is a designer and editor for Wizards of the Coast's Roleplaying Games R&D department. Recent credits include codesign of the Star Wars Roleplaying Game and editing Return to the Temple of Elemental Evil.

Go to the D&D main news page for more articles and news about the new D&D or check out the D&D message boards for a lively discussion of all aspects of the D&D game.

 





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