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Spellbook
By Andy Collins

When
compared to the paladin's spell list, the ranger's available spells can
seem a bit uninspiring. Though rangers have plenty of useful spells, they
have nothing with the punch of bless weapon or holy sword.
To close that power gap, we're offering three new ranger spells over the
next three months. Add them to your ranger's repertoire and watch the
sparks fly! This month, exacting shot helps strike down favored
enemies.
Exacting
Shot
Transmutation
Level:
Rgr 1
Components:
V, S
Casting
Time: 1 action
Range:
Touch
Target:
Ranged weapon touched
Duration:
1 minute/level
Saving Throw:
None
Spell Resistance:
No
This
transmutation makes a ranged (projectile) weapon strike true against the
caster's favored enemies. All critical rolls against favored enemies automatically
succeed, so every threat is a critical hit. The affected weapon also negates
any miss chance due to concealment whenever the caster fires at a favored
enemy (unless it has total concealment, in which case the normal miss
chance applies). If the ranged weapon or the projectile fired has any
magical effect or property related to critical hits, this spell has no
effect.

About
the Author
Andy
Collins is a designer and editor for Wizards of the Coast's Roleplaying
Games R&D department. Recent credits include codesign of the Star
Wars Roleplaying Game and editing Return to the Temple of Elemental
Evil.

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