By Tom Kristensen
Dungeon Masters, are a bunch of goody-two-shoes PCs forever running amok in your villain's den of iniquity, foiling all your evil plans? Want to throw them off-balance -- literally? This month, we bring you a divine spell that answers your prayers (horrible pun quite intended).
Enchantment (Compulsion) [Chaos, Sonic]
Level: Clr 5
Components: V, S, F
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 30-ft.-radius spread
Duration: 2d4 rounds + 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
This spell creates an unholy, chaotic dirge that fills the subject's head with the screams of the dying, the wailing of the damned, and the howling of the mad. Affected creatures suffer a -4 profane penalty to attack rolls and Concentration checks, a -8 enhancement penalty to effective Dexterity (with Reflex saves reduced accordingly for the spell's duration), and halved movement due to the subject's equilibrium being thrown off by the dirge.
Focus: A tiny urn containing some ashes of a destrachan.
About the Author
Tom Kristensen is an editor on the D&D Worlds team at Wizards of the Coast. He lives on the east side of Lake Washington with his wife, daughter, and three cats. He has played D&D for over 20 years with the same group of guys, and has an embarrassingly large collection of unpainted miniatures that he keeps promising his fellow gamers he'll paint . . . one of these days.