Set 2: Pulverizer
By Bruce R. Cordell and Rob Heinsoo
It Rocks: The Pulverizer can blast rocks, enemies, and your opponent's
hopes to pieces with its Sonic Shriek, an area effect attack that automatically
damages models and has a chance to stun them. Besides its shriek, its
high armor is sure to stand off low-level attacks, while its extra melee
attack that deals blunt damage (just like its primary attack) can be devastating.
& Tactics: The Pulverizer has high armor but low health. It's
risky to use it as a front-line fighter. Instead of putting it in the
front where your opponent can target it easily, hold it in reserve as
a deterrent. The threat of a Sonic Shriek that can automatically damage
multiple models is usually enough to throw your enemy's warband out of
its stride. If possible, activate the Pulverizer toward the end of the
round, so your opponent won't know for sure whether it will activate that
turn. Don't worry about hanging too far back, because the Pulverizer has
the highest speed of any of the Thalos models. When it activates, it can
cover territory in a hurry.
Who Hate to See It: The Dwarves of Mordengard dislike the Pulverizer
because its Sonic Shriek bypasses their greatest strength: high armor.
A Pulverizer can wreak havoc against a warband made up of undead, especially
skeletal undead. Its melee attacks deal blunt damage, which bypasses any
skeletal protection, while its Sonic Shriek is likewise effective at wearing
down a skeletal creature's health.
Warbands That Might Want to Use It: Because a Sonic Shriek does not
discriminate in its targets, a warband made up of archers, such as Ravilla,
could consider using a Pulverizer -- the archers, if not concentrated
in a single location, are less likely to be in the path of the Sonic Shriek
when the Pulverizer lets loose.
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