Dungeon Issue #190
By Kolja Raven Liquette
A rift has formed between the natural world and the Feywild. Can civilization survive the unstoppable march of the sovereign elk? A D&D adventure for characters of levels 9–11.
By Erik Scott de Bie
Creatures born in the Shadowfell are a particularly dour lot. Find out why they’re all so unhappy.
By Jeff Morgenroth
The knights of Restwell Keep are vanishing without a trace. Not surprisingly, all eyes turn to the Chaos Scar. A D&D adventure for characters of levels 8–10.
By Ed Greenwood
Waterdeep’s nobility isn’t what it used to be. Meet an adventuring company looking to make a name for itself among the city’s dog-eat-dog elite.
By Robert J. Schwalb
Become a master at running the time-honored roleplaying encounter known as the masquerade!
By Rodney Thompson
Kalidnay was destroyed . . . or was it? Learn more about the lost city and its ultimate fate.
By Andy Clautice and Erik Scott de Bie
Here’s a host of shady nonplayer characters for your campaign, whether set in the city of Gloomwrought or elsewhere.
By Stephen Radney-MacFarland
Eventually, every DM needs some advice. This month we delve deep into the mail bag to answer a number of questions from DMs.
By Andy Clautice
Eerie shadows prowl the streets of Gloomwrought, eager to feed on careless passersby. The locals call them lightdrinkers, and you would do well to run if you see a street lantern suddenly go dark!
Recent Issues
Issue #221
The time has come to say farewell, but not goodbye.
Issue #220
The month, let the real world—past or present—inspire your next adventure.
Issue #219
The Halloween season is here, and we have lots of scary stuff this month to celebrate!
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