Dungeon Issue #174
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By Scott Fitzgerald Gray
The Scales of War Adventure Path continues. The epic-level adventurers have saved their world from the githyanki and brought a dead deity back to life. Now they face their most difficult task to date. The heroes must break the siege on Tiamat’s last stronghold—the City of Brass. With no time to spare, they must sneak into the city, find a way to throw open the gates, and allow Bahamut’s force inside before another army arrives to crush the forces of good. All that lies between the heroes and success is Tiamat’s blue exarch and the labyrinthine ways of the City’s efreet-run society. A Scales of War adventure for 27th-level characters.
By Chris Youngs
The elemental chaos is a great place to visit. It deserves all the attention it can get.
By Robert J. Schwalb
While near the Chaos Scar, the adventurers encounter a strange wagon stuck in a hole, along with the strange cultists escorting it. A Chaos Scar adventure for 1st-level characters.
By Stephen Radney-MacFarland
A voice from the Scar has summoned a wizard of great power for many years. Now, as he closes in on the secret of the Cave of Dark Whispers, he needs help to achieve his ends. A Chaos Scar adventure for 2nd-level characters.
By Ari Marmell
Those who follow the Endless Road find themselves caught in this dark domain.
By Bruce R. Cordell
This tumultuous sea on the Elemental Chaos is sailed by the brave, the desperate, and the despicable.
By Ed Greenwood
Ed sheds light on the most distant and compelling corners of the Realms.
By Arnie Franke and Jeff Morgenroth
If your warlock character is on the lookout for more adventures with personal meaning, try introducing one of these patrons, first discussed in Dragon #381’s “Performing the Pact.”
By Mike Mearls
Mike continues to educate on the nature of skill challenges, with unique applications and examples.
By James Wyatt
James discusses the latest changes to his fledgling campaign.
This month, we get to explore one of the first D&D dungeons ever created and experience it in a whole new light: featuring the Dungeon! Fantasy Board Game. Plus, the Elder Elemental Eye!
I hope you like owlbears, pirates, and deathtraps, 'cause this issue's full of them! This month in Dungeon: Storm the island stronghold of the dread pirate Braxis. Race your owlbear over the mountain. And survive the Tomb of Horrors!
Storm the abyssal palace of the demon lord Graz'zt in search of a lost angel. See what haunts the ruined moat house near Hommlet. Escape the Twisted Thickets and have your revenge.