Book I: Dragons of the Dwarven Depths
Tanis and Flint seek out a haven in the dwarven kingdom of Thorbardin, while Raistlin is strangely drawn to the haunted fortress known as Skullcap. Sturm seeks the legendary Hammer of Kharas, and Tika embarks on a perilous journey to rescue those she loves from certain death.
But it is the dwarf, Flint Fireforge, who faces the most crucial test. The heroes race against time to save the lives of those dependent on them and Flint is forced to make a difficult choice, one on which the future of mankind may rest.
The Companions are back!
Book II: Dragons of the Highlord Skies
As Kitiara, the feared Blue Lady, sets in motion a plot that will take three Solamnic knights to Icereach in search of a dragon orb, her rival, Laurana, begins a journey toward destiny when she and her friends Sturm, Flint, and Tasslehoff, join the knights in their perilous quest.
But it is Kitiara who faces the crucial test. She vows to spend the night in the most feared place on Krynn -- Dargaard Keep, the dwelling of the death knight Lord Soth. No one who has ever ventured into that dread place has returned alive to tell about it. But Kit must either face Soth or face her own execution at the hands of her Queen.
The Companions Are Back -- but so are their enemies!
The Companions are back and the balance of Krynn is at stake, in the magnificent conclusion to the Lost Chronicles.
The world celebrates Spring Dawning. The War of the Lance is nearing its end -- for good or ill. The wizard, Raistlin Majere, has become a Black Robe and, using the dragon orb in his possession, he travels to Neraka, the lord city of the Dark Queen. Raistlin ostensibly plans to work for her, though in reality he means to further his own quest for power.
But Raistlin realizes that if Takhisis wins, he will always be her slave. And so he resorts to a dangerous and deadly game. He acts as a double agent, offering his services to both the side of darkness and that of light, working for Emperor Ariakas and for the resistance movement in Neraka.
Takhisis plans to destroy the gods of magic on the Night of the Eye, when all the wizards will be congregated at the Tower of Wayreth. Raistlin has to find a way to thwart the plot, even though this means doing battle with his own sister, the Dragon Highlord Kitiara, and her terrifying ally, the death knight, Lord Soth.
And still he must overcome his final foe: the archmagus Fistandantilus, who seeks to kill Raistlin and steal his soul.
Krynn's future has been written. People think they know how the story ends. But one night and one fateful decision by Raistlin Majere may change it all.