Eye on Dark Sun
by Robert J. Schwalb and Rodney Thompson
For seven hundred years, Eldaarich stood closed. Its mighty stone doors remained sealed. Located far to the north of the Tyr Region, almost out of the reach of dune traders, Eldaarich faded into myth. All but the sorcerer-kings forgot about it. But only recently, the stone doors opened and a bridge lowered. A single figure strode out from the city to cross the causeway and assert the sorcerer-king’s will. Thus Eldaarich stepped into the world once more, blinking and terrified by the changes all around it.
Paranoid, given to fantastic delusions, and gripped by fear, Daskinor is as dangerous as he is mad. The seeds of his insanity were present long ago, but it has grown in intensity over the centuries so that now, his terror is broken only by random outrage and accusations. Daskinor’s diseased mind invents enemies where none exist, and they change all the time. Some new threat swims up through his mind’s fog, and once he puts a name to it, he expends every resource at his disposal to destroy it.
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About the Authors
Rodney Thompson is an RPG designer at Wizards of the Coast. Originally from Chattanooga, TN, his credits for Dungeons & Dragons include Monster Manual 3, the Dark Sun Campaign Setting, Player Essentials: Heroes of the Fallen Lands, Player Essentials: Heroes of the Forgotten Kingdoms, and Monster Vault.
When he isn’t roaming the wastes in search of a few ceramic bits, Travis Stout works as a video game designer in southern California and rolls more dice than is probably good for him.