Perhaps you read the editorial in this month's Dragon, where Chris Youngs wondered aloud (very aloud, as in, publicly where several hundred people would read it) whether I might start up my campaign as a lunchtime game here at the office. Well, it worked. I've pulled a group together to play over a long lunch hour on Fridays in a meeting room here at the office.
And here's the beauty of this exercise. As soon as all my theoretical planning meets the harsh reality of "I'm starting a game this Friday!" and then comes into contact with the "enemy" that is my group of players, things both wonderful and terrifying begin to happen.
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