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The Deck of Many ThingsD&D Insider Article
A Dangerous Presence Returns
by Rodney Thompson

Of all artifacts to grace the world with their presence, perhaps none is more dangerous than the infamous Deck of Many Things. The artifact has appeared in every edition of Dungeons & Dragons, and it first appeared in the Greyhawk supplement in 1975. Through each of its iterations, the Deck of Many Things has remained a dangerous and chaotic artifact. This 4th Edition update of the classic artifact retains much of the traditional version’s chaotic nature while bringing its mechanics more in line with what modern Dungeon Masters can use in their games.

None are so vile that they cannot earn redemption if their desire is true. You must pledge yourself to the service of a powerful good or lawful good creature (chosen by the Dungeon Master) of 21st level, and convince it to grant you spiritual clemency by performing a task it assigns.

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    About the Author

    Rodney Thompson is an RPG developer and designer at Wizards of the Coast. Originally from Chattanooga, TN, his credits for the Dungeons & Dragons game include the Eberron Campaign Guide and Martial Power 2, and he is the lead developer for the Dark Sun campaign setting books. Rodney is also the lead designer and developer of all of the Star Wars Roleplaying Game Saga Edition books.