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Delving Into Dungeon DelveD&D Insider Article
by Matthew Sernett

The Dungeon Delve supplement will be out soon, and while it's about as plug-and-play friendly as any book we've ever done, you can also use the book in some innovative and interesting ways. So even if a delve-style adventure isn't your cup of tea, you might want to check the book out for its other uses. Some of these ideas are described in the supplement, but "Delving into Dungeon Delve" gives you even more options for digging into this rich new book.

Dungeon Delve offers thirty delves, one for each level of play. "Delve" is the book's shorthand for three linked encounters that create a sort of mini-adventure. In addition to advice for how to customize or extend each delve, the book also provides over forty new monsters and new traps interspersed throughout it. Other monsters might be new to you as well if you haven't purchased a copy of Manual of the Planes, Draconomicon: Chromatic Dragons, and Open Grave: Secrets of the Undead.

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    About the Author

    Matthew Sernett has been a designer of 4th Edition, the editor-in-chief of Dragon Magazine, a pizza cook, an onion packer, and an assembly line worker in a spring factory. In 1999, while working for Men's Health Magazine, he narrowly avoided being a wardrobe tracker in the male fashion industry.