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You’d think there’d be no chance to work on a Dragon editorial at a place as jumpin’ as PAX Prime, but in this particular instance, you’d be wrong.
A busy convention hallway is not a productive place to write—there’s usually too much noise and always too many distractions (especially if the only place to sit is a spot on the f loor where people continually step over you). It can be the ideal place, too, because you’re surrounded by what make this hobby worthwhile--happy gamers who are excited about playing D&D with countless other fans and friends.
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