Dungeon Issue #181
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By Aeryn "Blackdirge" Rudel
House Madar was wiped out generations ago by its commercial rivals. It didn't go down without a fight, however, and its wealth was never recovered. Legend holds that it's entombed somewhere in the Tablelands. A Dungeons & Dragons adventure for 1st-level characters.
By Chris Sims
Elminster has been driven mad by the spellplague and the death of his beloved Simbul, and in his rage and anguish, he's laying waste to the countryside. Someone needs to stop him, but it won't be easy. A dangerous encounter for high paragon or low epic characters.
By Robert J. Schwalb
Rescuers are hot on the trail of villagers who have been abducted by slavers when a horrible choice is forced on them. "The Slaver's Stone" is a Dungeons & Dragons adventure for 5th-level characters.
By Richard L. Baker
The sea demon's shrine isn't underwater ... yet. But watch out when the tide comes in, because it comes in fast. An encounter site for characters of any level.
By Rodney Thompson
The dune trader Mar Juk-Adan has a reputation for providing whatever you desire, no matter what it is and where--or when--it comes from.
By Ed Greenwood
The Circle of Fangs is an enigmatic magic device of unknown origin. Its purpose is clear, but who made it?
By Jeff LaSala
Taer Lian Doresh is a city out of myths where ancient minds contemplate revenge against the world outside, hope is leached away by fear, and nightmares are clothed in flesh.
By Stephen Radney-MacFarland
Stephen offers valuable tips and advice that can help keep your campaign running smoothly.
By James Wyatt
The Aquela campaign is progressing smoothly. Here are the latest developments.
By Steve Winter
Nothing is quite as important as a quality DM to the success of your campaign ... or to this hobby in general.
The month, let the real world—past or present—inspire your next adventure.
The Halloween season is here, and we have lots of scary stuff this month to celebrate!
This month, evil forces have conquered the fortress of Ghere Thau. A terrible curse has befallen the villagers of Arnesbloom. And Lolth conspires to take Mystra’s place as the god of magic.