Your contact finally acquired the information you’ve been seeking. Adventure and mystery beckon in lands half a world away. So, gather your friends. Climb aboard your elemental airship. Hone your blade, your spellcraft, your faith, and your wits. With adversaries and unknowns on every side, you’ll need everything you have at your disposal to succeed. Glory and wealth hang in the balance, as might the fate of nations. In the end, you might even know whose side you should have been on.
Recent Eberron Articles
Dragon 417
11/12/2012 - Dragon #417
As you noticed last month, we've made a change in the way the magazines are being presen...
Dragon 416
10/11/2012 - Dragon #416
This month, we're trying an experiment and publishing the magazines as single PDFs containing ...
The Aurum
09/14/2012 - Dragon #415
The Cults of the Dragon Below vary wildly from one group to another. A few common thr...
The Vale of the Inner Sun
08/23/2012 - Dragon #414
The Cults of the Dragon Below vary wildly from one group to another. A few common thr...
Kech Ghaalrac
07/12/2012 - Dragon #413
The Deneith fortress in Darguun, known as the Gathering Stone, has been overrun. The go...
The Sovereign Swords
06/20/2012 - Dragon #412
Few people in Khorvaire have heard of the Dreaming Dark. Based in the dream realm of Da...
Subscriber Only Content
Product Releases
Eberron Campaign Guide
Release Date: July 1, 2009
This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign.
Seekers of the Ashen Crown
Release Date: July 1, 2009
In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact left behind by a goblin empire and sought by various agents of evil.
Eberron Player's Guide
Release Date: June 1, 2009
This core D&D game supplement—a player's companion to the Eberron Campaign Guide—presents new character options for any 4th Edition D&D campaign.
Out of sight of the Twelve Dragonmarked Houses, a thirteenth house operates in the dark lower levels of Sharn. A new leader has arisen from the ranks of the aberrent dragonmarks, a man who calls himself the Son of Khyber.
The Eberron setting’s first hardcover trilogy, James Wyatt’s The Draconic Prophecies introduces readers to new lands and new cultures and brings about political changes to the hit setting.
Abraxis Wren, Sharn’s most notorious inquisitive, hasn’t had a case in months when his ex-wife shows up on his doorstep, framed for the murder of a man she was hired to protect.
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