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The
Evolution of D&D: Three Versions of the Experience
Point System
From
a player's perspective, one of the Dungeon Masters
most important duties is awarding experience points.
Experience points drive the game, so they were an important
issue in the design of the new edition of D&D.
Join
Dungeon
Masters Guide designer
Monte Cook for
a behind-the-scenes look at three different XP systems
proposed for the new edition of the game. As the DMG
evolved, two of them were rejected and one was approved
for the final book. Montes exclusive commentary
explains the design teams reasoning along the
way and introduces you to the first official preview
of the new guide.
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