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This
is an unexceptional 35th-level human with 20 levels of sorcerer
and 15 levels past 20th. Shes based loosely on the "typical"
sorcerer NPC written up in the Dungeon Masters Guide.
Shes gained 15 benefits, taking Increased Ability Score (Charisma)
nine times and taking Increased Spellcasting six times.
Abilities
| |
Total |
Rolled
|
+
Raised |
+
Inherent |
+
Enhancement |
+
Increased |
| Str |
19 |
= 08 |
|
+5 |
+6 |
|
| Dex |
25 |
= 14 |
|
+5 |
+6 |
|
| Con |
24 |
= 13 |
|
+5 |
+6 |
|
| Int |
21 |
= 10 |
|
+5 |
+6 |
|
| Wis
|
23 |
= 12 |
|
+5 |
+6 |
|
| Cha |
40 |
= 15 |
+5 |
+5 |
+6 |
+9 |
Hit
Points: 215 [6 + 19d6 + 140 + 3 (Toughness)]
Armor
Class: 32 = 10 +10 (bracers) +7 (Dex) +5 (natural armor)
If armed
with her +5 defending brilliant energy shortspear, she can add up
to +5 to her AC (at the expense of her attack and damage bonuses).
Dodge
+1
Saving
Throws
| Save |
Total |
Base |
Mod
|
Resistance/Competence*/Luck |
| Fortitude |
+20= |
+6 |
+7 |
+5/+1/+1 |
| Reflex** |
+20= |
+6 |
+7 |
+5/+1/+1 |
| Will |
+25= |
+12 |
+6 |
+5/+1/+1 |
*
pale green ioun stone
**
evasion
Base
Attack: +10/+5
Melee
Attack: +14/+9
Ranged
Attack: +17/+12
Melee
Weapon
+5
defending brilliant energy shortspear
Attack:
+20/+15*; Damage:1d8+11; Crit: 20/´ 3.
*ignore
armor and enhancement bonuses to AC
Intelligent:
Int 19, Cha 19, Wis 10; Speaks Common, Celestial, Draconic, Elven,
and Infernal; Read all languages and read magic; Primary
Abilities: Sense Motive +10, grants wielder uncanny dodge (as 5th-level
barbarian), grants wielder evasion, can cast cure light wounds
on wielder ´ 1/day; Extraordinary Abilities: shield on wielder
(´ 3/day), haste (wielder only, 10 rounds, ´ 1/day); Ego
24.
Note
that the sorcerer needs to make a DC 24 Will save to dominate this
egotistical spear. Luckily, her bonus is +25, so she only misses
on a 1.
Ranged
Weapon
Two
+5 returning brilliant energy javelins
Attack:
+23/+18*; Damage: 1d6+9; Crit: 20/´ 2; Range Increment: 30ft.
*ignore
armor and enhancement bonuses to AC
Her
attack bonus is low for a 35th-level character, so she had brilliant
energy weapons to compensate. Her shortspear defends, so she can
apply some or all of its +5 bonus to AC instead of to attack and
damage. If shes forced into combat, shes probably on
the defensive.
Skills:
Concentration +31 (23+7+1), Knowledge (arcana) +16 (10+5+1), Scry
+19 (13+5+1), Spellcraft +31 (23+5+2+1). Bonuses include a +1 luck
bonus on all skill checks.
Feats:
(in order acquired) Toughness, Skill Focus (Spellcraft), Improved
Initiative, Combat Casting, Dodge, Heighten Spell, Maximize Spell,
Empower Spell.
|
Spell
Level
|
Spells
Known
|
Spells/day
(base + bonus)
|
|
0
|
9
|
6
|
|
1st
|
5
|
6+4
|
|
2nd
|
5
|
6+4
|
|
3rd
|
4
|
6+4
|
|
4th
|
4
|
6+3
|
|
5th
|
4
|
6+3
|
|
6th
|
3
|
6+3
|
|
7th
|
3
|
6+3
|
|
8th
|
3
|
6+2
|
|
9th
|
3
|
6+2
|
|
10th
|
0
|
1+1
|
|
11th
|
0
|
1+1
|
|
12th
|
0
|
1+1
|
|
13th
|
0
|
1+1
|
|
14th
|
0
|
1+1
|
|
15th
|
0
|
1+1
|
Example
15th-level Spell: Empowered (+2), Maximized (+3), Heightened
(+1) meteor swarm. If
the meteors strike a single target, instead of 24d6 points
of damage (average 84), they deal (24d6)/2 +144 points of damage
(average: 186), no saving throw.
Four
large meteors deal (6d6)/2 + 36 damage each, and eight small
meteors deal (3d6)/2 + 18 damage each, Reflex save for half
damage (DC 35).
Resources
The
sorcerers gear is mostly the basics, magic gear that affects
her statistics. It doesnt include more unusual items, such
as eyes of petrification, nor does it include intangible
benefits (fiefdoms, strongholds, favors from gods, etc.). She should
have about another 8,300,000 gp worth of resources.
| Resource |
GP Value |
| spear |
290,000 |
| javelins
|
400,000 |
| cloak
of perfection |
1,114,000 |
| tomes (+5
´ 6) |
825,000 |
| ioun
stone (pale green) |
20,000 |
| stone
of good luck |
10,000 |
| Total |
2,659,000 |
About
the Author
Jonathan
Tweet, a senior designer at Wizards of the Coast, led the 3rd Edition
D&D design team and authored the new Players
Handbook. Since 1986, he has freelanced, self-published, and
worked full time in the adventure game industry. His other design
credits include Ars Magica, Over the Edge, Everway, and support
material for AD&D, Magic: The Gathering, Netrunner,
RuneQuest, and Talislanta.
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