Psion
Powers
0-Level
Psion Powers (Talents) |
| Clasen |
Inkling.
You are 50% likely to know whether an intended action is good
or bad. |
|
Know
Direction. You know which way is north. |
|
Detect
Psionics. You detect the presence of psionic
activity. |
| Metcre |
Finger
of Fire. You deal 1d3 fire damage to one
foe. |
|
Trinket.
You create a short-lived trinket. |
|
Bolt.
You create a short-lived bolt, arrow or bullet. |
| Psykin |
Control
Shadow. You control a normal shadow like
a puppet. |
|
Far
Hand. Minor telekinesis |
|
Far
Punch. Telekinetic punch deals 1 damage. |
|
My
Light. Your eyes emit 20-ft. cone of light. |
| Psymet |
Talons.
Your unarmed attacks do +1 damage. |
|
Elfsight.
You have lowlight vision. |
|
Verve.
You gain 1 temporary hit point. |
|
Lesser
Natural Armor. You gain +1 natural armor
bonus. |
| Psyport |
Burst.
Target speed improves by 5 ft. for one round. |
|
Catfall.
You recover well from a fall. |
|
Float.
You buoy a target in water or other liquid. |
| Telep |
Daze.
Creature loses next action. |
|
Distract.
Subjects mind wanders, imparting 1 penalty on some
actions. |
|
Missive.
You send a one-way telepathic message to subject. |
|
Telempathic
Projection. You modify subjects emotions. |
|
|
| 1st-Level
Psion Powers |
| Clasen |
Combat
Precognition. You gain a +1 insight bonus
to AC. |
|
Destiny
Dissonance. Your touch hurts your opponents
mind, dealing 1d8 subdual damage. |
|
Expanded
Vision. Wider vision allows you to see more. |
|
Identify:
Identify single feature of psionic item. |
|
Know
Location. You know, generally, where you
are. |
|
Object
Reading. You know about an objects
past. |
|
Steadfast
Gaze. Gaze attacks hold no terror for you. |
| Metcre |
Astral
Construct I. Creates astral construct to
fight for you. |
|
Firefall.
Fiery sparks deal 1d4 fire damage in 10 ft. radius. |
|
Grease.
Makes 10 ft. square or one object slippery. |
|
Minor
Creation. Creates one cloth or wood object.
|
|
Lesser
Metaphysical Weapon. Weapon gains +1 bonus. |
|
Psycholuminesence.
Object sheds 20-ft. radius light. |
| Psykin |
Biocurrent:
Continuous bioelectrical current deals 1d4 electrical damage/round
to up to two living creatures. |
|
Lesser
Concussion. Pummel foe for 1d6 damage. |
|
Control
Light. Control light levels up or down 20%/level. |
|
Control
Object. You telekinetically animate a small
object. |
|
Create
Sound. You create the sound you desire. |
|
Molecular
Agitation. You heat a creature or object. |
|
Stomp.
Shock waves in the ground knock your foes prone. |
| Psymet |
Biofeedback.
Self control allows you to take some damage as subdual damage. |
|
Bite
of the Wolf. Your base bite attack does
1d8 damage. |
|
Compression.
You shrink 10%/level (max 50%). |
|
Empathic
Transfer. You absorb others hurts. |
|
Feel
Light. You use tactile sensation to see. |
|
Feel
Sound. You use tactile sensation to hear. |
|
Hammer:
Touch deals 1d8 bludgeoning damage. |
|
Hear
Light. You use auditory sensation to see. |
|
Hustle.
You gain one extra partial action. |
|
Lesser
Cell Adjustment. You heal 1d8 hp or gain
a +1 bonus to your next Fortitude save to resist poison or disease,
or heal 1 temporary ability point. |
|
See
Sound. You use visual sensation to hear. |
|
Vigor.
You gain 3 temporary hit points. |
| Psyport |
Call
Weaponry. Never lack for a weapon. |
|
Dissipating
Touch. Touch deals 1d8 damage. |
|
Feather
Fall. Objects or creatures fall slowly. |
|
Skate.
Target slides (skillfully) along the ground as if ice. |
|
Spider
Climb. Target can walk on walls and ceilings. |
| Telep |
Attraction.
Subject has mild attraction you specify. |
|
Charm
Person. Makes one person your friend. |
|
Conceal
Thoughts. You conceal your motives. |
|
Demoralize.
Foes suffer 1 penalty on some actions. |
|
Empathy.
You know the subjects surface emotions. |
|
Disable.
Subjects incorrectly believe they are disabled. |
|
Lesser
Mind Link. You forge a limited mental bond
with another creature. |
|
Sense
Link. You sense what the subject senses
(one sense) |
|
|
| 2nd-Level
Psion Powers |
| Clasen |
Augury.
You find out if intended actions will be good or bad. |
|
Clairaudience/Clairvoyance.
Hear or see at a distance. |
|
Combat
Prescience. +2 insight bonus to your attack
roll. |
|
Darkvision.
You can see in the dark. |
|
Recall
Pain. Foe takes damage from painful memory. |
|
See
Invisibility. Reveals invisible creatures
or objects. |
|
Sensitivity
to Psychic Impressions. You can find out
about an areas past. |
| Metcre |
Astral
Construct II. Create astral construct to
fight for you. |
|
Burning
Ray. Fiery ray deals 3d6 damage to foe. |
|
Ecto
Puppet. You directly control an astral construct. |
|
Ectoplasmic
Cocoon. You encapsulate a foe so it cant
move. |
|
Sudden
Minor Creation. Quickly create cloth or
wood object. |
| Psykin |
Concussion.
Pummel foe for 3d6 damage. |
|
Control
Body. You take rudimentary control of foes
limbs. |
|
Control
Flames. You control heat and movement of
a fire. |
|
Control
Wind. Wind velocity increased or decreased
by up to 10 miles per hour + 5 miles-per-hour/level. |
|
Invisibility.
Subject is invisible for 10 min./level or until it attacks. |
|
Sever
the Tie. You deal 3d8 damage to undead in
10 ft. radius. |
| Psymet |
Animal
Affinity. You possess one ability score
or the natural armor of a chosen animal. |
|
Body
Equilibrium. You can walk on nonsolid surfaces. |
|
Cell
Adjustment. You heal 3d6 damage or gain
a bonus to your next Fortitude save to resist poison or disease,
or heal 2 temporary ability points. |
|
Chameleon.
Gain a +10 enhancement bonus to Hide checks. |
|
Claws
of the Bear. You gain a claw attack that
inflicts 1d12 damage. |
|
Expansion.
You grow +10%/level (max +100%). |
|
Painful
Touch. Your unarmed attacks deal extra 1d6
subdual damage. |
|
Sustenance.
You can go without food and water. |
| Psyport |
Glide.
Subject glides at speed of 20. |
|
Knock.
Opens locked or psionically locked doors. |
|
Levitate.
Subject moves up and down at your direction. |
|
Psionic
Lock. Psionically locks a portal or chest. |
|
Sense
Psychoportation. Know when others use this
discipline. |
| Telep |
Aversion.
Subject has aversion you specify. |
|
Brain
Lock. Subject cannot move or take any mental
actions. |
|
Detect
Thoughts. You detect subjects surface
thoughts. |
|
Inflict
Pain. Your mental attack deals 3d6 damage. |
|
Intrusive
Sense Link. Subject senses what you sense. |
|
Suggestion.
Compels subject to follow suggested action. |
|
|
| 3rd-Level
Psion Powers |
| Clasen |
Danger
Sense. +2 bonus vs. trap. |
|
Invisibility
Purge. Dispels invisibility within 5 ft./level. |
|
Nondetection.
Hides subject from Clairsentient powers, and remote viewing. |
|
Poison
Sense. Sense poison in 30-ft. radius. |
|
Remote
View. You see subject from a distance. |
|
Ubiquitous
Vision. You have all-around vision. |
|
Undead
Sense. You sense the presence of undead. |
| Metcre |
Astral
Construct III. Astral construct fights for
you. |
|
Create
Food and Water. Feeds three humans or one
horse/level. |
|
Metaphysical
Weapon. Weapon gains +3 enhancement bonus. |
|
Whitefire.
Deals 5d4 fire damage in 20 ft. radius. |
| Psykin |
Cone
of Sound. Sonic energy inflicts 5d4 sonic
damage. |
|
Control
Sound. You can create very specific sounds. |
|
Greater
Concussion. Pummel foe for 5d6 damage. |
|
Negate
Psionics. Cancels psionic powers and effects. |
| Psymet |
Bite
of the Tiger. Your base bite attack does
2d8 damage. |
|
Claws
of the Vampire. Your base unarmed attack
does 1d8 damage. You heal the same amount. |
|
Displacement.
Attacks miss subject 50% of the time. |
|
Ectoplasmic
Form. Your amorphous form is hard to hurt. |
|
Improved
Biofeedback. You take charge of your bodys
damage. |
|
Duodimensional
Hand. Your unarmed attacks do slashing damage
with an increased crit range. |
|
Rejuvenation.
You heal 1 point temp. ability damage/hour. |
| Psyport |
Astral
Steed. Astral steed appears for one hour/level. |
|
Dimension
Slide. Instantly move to any spot you can
see in Close range. |
|
Fly.
Subject flies at speed of 90. |
|
Time
Hop. Subject hops forward in time 3d6 rounds. |
| Telep |
Charm
Monster. Makes monster believe it is your
ally. |
|
Crisis
of Breath. You disrupt the targets
breathing. |
|
False
Sensory Input. You falsify one of the targets
senses. |
|
Fate
Link. You link the fates of two targets. |
|
Lesser
Domination. Forces subject to obey your
will. |
|
Mind
Link. You have a mental bond with others. |
|
Schism.
Splits your mind into two independently functional parts. |
|
|
| 4th-Level
Psion Powers |
| Clasen |
Anchored
Navigation. You navigate from a fixed reference
point that you mentally sense. |
|
Aura
Sight. You can read things in others
auras. |
|
Detect
Remote Viewing. You know when others spy
on you remotely. |
|
Divination.
Gain specific advice for proposed actions. |
|
Fate
of One. You can reroll a bad roll. |
| Metcre |
Astral
Construct IV. Astral construct fights for
you. |
|
Dismiss
Ectoplasm. Dissipates ectoplasmic targets. |
|
Fabricate.
Transforms raw goods to finished items. |
|
Quintessence.
You collapse a bit of time into a physical substance. |
|
Wall
of Ectoplasm. You create a protective barrier. |
| Psykin |
Amplified
Invisibility. Attack once and stay unseen. |
|
Mass
Concussion. Foes take 7d4 damage in 20 ft.
radius. |
|
Inertial
Barrier. Subject gains damage reduction
(10/+5). |
|
Telekinesis.
Lift or move 25 lb./level at long range. |
| Psymet |
Dissolving
Touch. Your acid touch deals 7d6 acid damage. |
|
Immovability.
You are almost impossible to move. |
|
Polymorph
Self. You assume a new form. |
|
Psychofeedback.
You can use power points to boost your Str, Con, and/or Dex
ability modifiers. |
| Psyport |
Dimension
Door. Teleports you and 500 lb., 90 ft./level. |
|
Dimensional
Anchor. Bars extradimensional movement. |
|
Dismissal.
Forces a creature to return to a native plane. |
|
Freedom
of Movement. Move normally despite impediments. |
| Telep |
Domination.
Subject obeys your will. |
|
Fatal
Attraction. Implants death urge in target. |
|
Forced
Mind Link. Creates mental bond with unwilling
target. |
|
Mindwipe.
Targets recent experiences wiped away. |
|
Tailor
Memory. False memory implanted in target. |
|
|
| 5th-Level
Psion Powers |
| Clasen |
Power
Resistance. You gain power resistance. |
|
Recall
Agony. Foe takes more damage from painful
memory. |
|
Sense
Psionics. You sense psionic powers and effects. |
|
True
Seeing. See all things as they really are. |
| Metcre |
Astral
Construct V. Astral construct fights for
you. |
|
Ectoplasmic
Armor. You gain a +10 armor bonus. |
|
Ectoplasmic
Shambler. Fog-like predator engulfs foes,
dealing 2 damage/round to foes while surrounded. |
|
Incarnate.
You make some psionic effects permanent. |
|
Major
Creation. As Minor
Creation,
plus stone and metal. |
| Psykin |
Brilliant
Blast. Light blast inflicts 9d4 damage in
20 radius. |
|
Clairtangency.
You can use Far
Hand
at any distance. |
|
Molecular
Rearrangement. You transmute one metal to
another. |
|
Psychic
Vampire.
Your
touch attacks drains 2 power points/level from foe, which you
gain. |
| Psymet |
Adapt
Body. You adapt your body to hostile environments. |
|
Energy
Barrier. You convert energy attacks to harmless
light. |
|
Graft
Weapon. A weapon becomes a natural part
of you. |
|
Metamorphosis.
You take the form of creatures and objects. |
|
Natural
Armor. You gain +4 natural armor bonus. |
| Psyport |
Baleful
Teleport. Destructive teleport deals 9d6
damage. |
|
Sending.
Delivers short message anywhere instantly. |
|
Teleport.
Instantly transports you anywhere. |
|
Teleport
Trigger. Predetermined event triggers teleport. |
| Telep |
Catapsi.
Psychic static is a drag on power manifestation. |
|
Greater
Domination. Subject obeys your will. |
|
Mind
Probe. You discover the targets secret
thoughts. |
|
Metaconcert.
Mental concert of two or more psions increases the total power
of the participants. |
|
|
| 6th-Level
Psion Powers |
| Clasen |
Precognition.
More in-depth than Divination. |
|
Shield
of Prudence. +6 insight bonus to AC. |
|
Remote
View Trap. Enemy remote viewers take 4d4
damage. |
| Metcre |
Astral
Construct VI. Astral construct fights for
you. |
|
Improved
Fabricate. As Fabricate,
but ten times as much. |
|
Flaming
Shroud. Encased foe takes 11d6 fire damage. |
| Psykin |
Ablating.
You are buffered from one Negate
Psionics
effect. |
|
Disintegrate.
One creature or object vanishes. |
|
Greater
Biocurrent: Continuous bioelectrical current
deals 4d6 electrical damage/round to up to four living creatures. |
|
Null
Psionics Field. Negates psionics within
10 ft. |
|
Retrieve.
You teleport to your hand an item you can see. |
| Psymet |
Breath
of the Dragon. Breath fire for 11d4 damage. |
|
Improved
Vigor. You gain 13 temporary hit points. |
|
Suspend
Life. Your life functions slow to imperceptibility. |
| Psyport |
Banishment.
Banishes extraplanar creatures. |
|
Ethereal
Jaunt. You become ethereal for one round/level. |
|
Improved
Fly. Subject flies at speed of 180. |
|
Trace
Teleport. Learn origin or goal of subjects
Teleport. |
| Telep |
Aura
Alteration. Targets seems something it is
not. |
|
Mass
Suggestion. Many targets follow suggested
action. |
|
Mind
Switch. You switch minds with another. |
|
|
| 7th-Level
Psion Powers |
| Clasen |
Emulate
Power. Manifest any psion power 6th-level
and less. |
|
Improved
Anchored Navigation. You can navigate from
a fixed point even across planar boundaries, and for longer. |
|
Sequester.
Subject invisible to sight and remote viewing. |
| Metcre |
Astral
Construct VII. Astral construct fights for
you. |
|
Contingency.
Sets trigger condition for another power. |
|
Mass
Cocoon. Ectoplasmic
Cocoon,
but bigger. |
| Psykin |
Divert
Teleport. Choose destination for anothers
Teleport. |
|
Improved
Telekinesis. Lift or move 50 lb./level at
long range. |
|
Reddopsi.
Foes power rebounds on her. |
|
True
Concussion. Pummels foe for 13d6 damage. |
| Psymet |
Energy
Conversion. You convert energy attacks to
one ray energy attack of your own. |
|
Fission.
You briefly duplicate yourself. |
|
Oak
Body. You body becomes living wood. |
| Psyport |
Divert
Teleport. Choose destination for anothers
Teleport. |
|
Etherealness.
Travel to the Ethereal Plane with companions. |
|
Phase
Door. Invisible passage through wood or
stone. |
|
Plane
Shift. Up to eight subjects travel to another
plane. |
|
Teleport
Without Error. As Teleport
with no off-targets. |
| Telep |
Insanity.
Subject is permanently wacky. |
|
Mass
Domination. Many targets subject to your
will. |
|
Ultrablast.
Your mental scream deals 13d4 damage. |
|
|
| 8th-Level
Psion Powers |
| Clasen |
Foresight.
Psionic senses warn you of impending danger. |
|
Hypercognition.
You can deduce almost anything. |
|
Recall
Death. Foe vividly recalls its future death,
and dies. |
| Metcre |
Astral
Construct VIII. Astral construct fights
for you. |
|
Mind
Store. Store your personality against future
need. |
|
True
Creation. As Major
Creation
but items are permanent. |
| Psykin |
Improved
Clairtangency. You use Telekinesis
at any distance. |
|
Molecular
Manipulation. You increase or decrease an
objects base hardness by 5. |
|
Telekinetic
Sphere. Mobile force globe protects one
subject. |
| Psymet |
Hypercognition.
You can deduce almost anything. |
|
Iron
Body. Your body becomes living iron. |
|
Shadow
Body. You become a living shadow (not the
creature). |
| Psyport |
Dream
Travel. You travel to other places through
dreams. |
|
Improved
Etherealness. Stay ethereal longer. |
|
Teleportation
Circle. Circle teleports any creature inside
to designated spot. |
|
Temporal
Acceleration. Your time frame accelerates
for two rounds. |
| Telep |
Mind
Blank. Subject immune to mental/emotional
effects, scrying, and remote viewing. |
|
Mind
Seed. Target slowly becomes you. |
|
True
Domination. Dominated subjects less likely
to defy your will. |
|
|
| 9th-Level
Psion Powers |
| Clasen |
Metafaculty.
Subject cannot hide name or location from you. |
|
Greater
Emulation. Manifest any power of 8th-level or less. |
| Metcre |
Astral
Construct IX. Astral construct fights for
you. |
|
Genesis.
You instigate a new demiplane in the Astral
Plane. |
|
Greater
Emulation. Manifest any power 8th-level
or less. |
| Psykin |
Dissolution.
You Disintegrate
really large objects or creatures. |
|
True
Telekinesis. Lift or move 500 lb./level
at long range. |
|
Detonation.
Pummels foe for 17d6 damage. |
| Psymet |
Affinity
Field. Effects that affect you also affect
others. |
|
True
Metabolism. Regenerate 10 points/round for
one minute. |
|
Shapechange.
You become any creature, change one/round. |
| Psyport |
Astral
Projection. Projects you and friends into
Astral Plane. |
|
Probability
Travel. You and friends physically enter
Astral. |
|
Time
Regression. Relive the last four rounds. |
|
Temporal
Velocity. Your time frame accelerates for
3d4 rounds. |
| Telep |
Apopsi.
You delete the psionic power of another. |
|
Confidante.
You and another are permanently mentally bonded. |
|
Microcosm.
Target explores imaginary world at the expense of the real one. |
|
Monster
Domination. Dominates
any creature for less time. |
|
Psychic
Surgery. You repair psychic damage, impart
knowledge of new powers, and similar things. |
|
Thrall.
Target is your slave forever. |