by Robert J. Schwalb
Not far from the wall bounding the Chaos Scar’s haunted lands is a crooked stone pillar, standing alone in an otherwise ordinary field. It resembles nothing so much as a stack of staring eyeballs. Many explorers have sought out the strange monolith, certain some power hums beneath its rocky façade, but the Pillar of Eyes has so far remained a hoary and puzzling edifice, a source of speculation and wonder. But ... recent study of the stone suggests that whatever it contains might be growing restive. “The Pillar of Eyes” is a Chaos Scar adventure for five characters of 4th level.
Oh, there are many strange things beyond the Wall. I have seen some for myself. I’ve witnessed the wonders it contains, and the horrors besides. Yet for every obvious danger and splendid treasure, there are things that have held their secrets close, places where some mysteries remain guarded despite my best efforts and those of other less worthy souls. One such place is the Pillar of Eyes ...
(For details on the Chaos Scar and its environs, read the Chaos Scar introduction and check out the map of the entire valley. Then check out and join the Chaos Scar group on the D&D Community pages.)
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About the Author
Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for Dungeons & Dragons, Warhammer Fantasy Roleplay, A Song of Ice and Fire RPG, Star Wars RPG, and the d20 system. Some of his more recent work for Wizards of the Coast can be found in Player’s Handbook 3, Martial Power 2, and Draconomicon 2: Metallic Dragons. In addition, he’s a regular contributor to both Dragon and Dungeon magazines. Robert lives, works, and will probably die in Tennessee.