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Wild Times
Dragon Editorial
by Christopher Perkins

During the planning of 4th Edition, we explored many alternatives to the “Great Wheel” cosmology of earlier editions, with the goal of making the planes more accessible to players and more likely to be used as adventure locations. We also had the notion of tying monster origins to the planes: Natural creatures come from the natural world, immortal creatures from the Astral Sea, elemental creatures from the Elemental Chaos, and so on. Then someone asked, “Where do fey come from?”

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