The Forest of Flesh is not Mordain the Fleshweaver’s only creation. The small, remote, and almost unheard-of village of Dolurrh’s Dawn is also a remarkable place. Here, it is said, the heroes of legend were recreated, born to walk the world again, but ignorant of their past deeds. Those in search of only the most specialized knowledge sometimes seek out this place, but getting to Dolurrh’s Dawn has proven more of a challenge than most heroes can take.
A figure of dark legend, Mordain the Fleshweaver was driven from the Twelve after his attempts to create new life went horribly awry. Since then, he has lingered in the shadows of Droaam. “The Forest of Flesh” describes some of the terrors that exist in Mordain’s domain. But the woods hold wonders as well as horrors. The strangest of these is the village of Dolurrh’s Dawn, a bizarre point of light deep within the Kingdom of Monsters.
About the Author
Keith Baker has been an avid fan of Dungeons & Dragons since grade school. His life took a dramatic turn in 2002 when he submitted the world of Eberron to the Wizards of the Coast Fantasy Setting Search. In addition to developing the Eberron Campaign Setting and Shadows of the Last War, he has worked for Atlas Games, Goodman Games, and Green Ronin.