Class Acts: Invoker
Heroic, Paragon, and Epic Feats
By Robert J. Schwalb
This article presents 34 new feats for invokers, covering heroic, paragon, and epic tiers. In combination with the invoker essentials article from issue 383, the number of options for customizing your invoker character ensure that no two invokers never need be the same.
The covenants invokers enter into with their gods define the relationship they enjoy, the means by which they apprehend the divine, and the methods by which they annihilate their enemies. Invokers can devote further study into the methods and ideals upheld by their gods to expand their options when they channel divine energy, just as invokers can distinguish themselves through the prayers they master. Furthermore, racial talents and customs can also influence how the invoker advances his or her god’s aims in the world and beyond it.
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About the Author
Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for Dungeons & Dragons, Warhammer Fantasy Roleplay, A Song of Ice and Fire Roleplaying Game, Star Wars Roleplaying Game, and the d20 System. Some of his more recent work for Wizards of the Coast is in Player’s Handbook 3, Martial Power 2, and Draconomicon 2: Metallic Dragons, and in the pages of Dragon and Dungeon magazines. Robert lives in Tennessee.