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Don't just read about D&D's latest news and announcements -- listen to them as well! And where better to find inside information than from the very halls of Wizards of the Coast? Presenting Episode 15: 4E Q&A!
In this episode, your hosts – Dave Noonan and Mike Mearls – field many of your questions regarding 4th Edition, following the Gen Con announcement. Our thanks to everyone who submitted questions to email@example.com, with the following appearing this podcast:
09:30: Corey asks, How are you going to decide who playtests 4th Edition?
11:00: David asks, What are the conversion plans between 3rd and 4th Editions?
14:45: Jean asks, What is the goal of 4th Edition?
19:00: Neil asks, Internally what was the most unanimously supported change in 4th Edition?
20:20: Mike asks, Has any thought been given to revamping the monetary system?
- Centimal currency: where parts are divided by 100s (such as 100 pennies to a dollar), as opposed to decimal currency (such as 10 silver pieces to a gold).
24:00: Estabo asks, Will action points be core?
25:00: Jonathan asks, What’s being done with encumbrance?
26:30: Cody asks, What classes and races can you confirm will be in 4th Edition?
28:30: Eve asks, What will the non-combat 4th Edition mechanics be like?
33:00: Akoss asks, will there be mechanical changes moving from the Heroic to the Paragon to the Epic tiers of play?
34:10: Jeremy asks, What kind of support will psionics receive in 4th Edition?
35:20: Celine asks, What prompted the interest in assigning roles to classes and monsters?
Lightning Round Questions
- Do you need online content to play 4th Edition?
- Can you explain how roles affect the design process?
- Was there a list of sacred cows?
- Will Ravenloft (or other worlds) return?
- What will happen to iconic but non-combat abilities for monsters?
- What were your 4th Edition secrets you had to give at Gen Con?
- How will 4th Edition speed up gameplay and prep time?
- What have considered off-limits during the design process?
- What’s happening with critical hits?
- How will monster advancement take place?
- Have you come up with a better mechanic for turning undead?
- Will iconic monsters remain at their current power levels?
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