Excerpts Archive | 1/24/2011
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Damaged Laboratory
Legion of Gold Excerpts

They come at sunset—mysterious warriors wearing armor of golden alloy. At first they numbered only a handful, but over the past two months, more and more of the marauders have appeared to terrorize the peaceful trade-towns that comprise the Barony of Horn. What they want, no one knows—the golden warriors never speak. They lay waste to farms and villages without warning. The armored raiders have dragged scores of captives off to unknown fates, vanishing into the wilds east of the Barony of Horn. The warriors are known as the Legion of Gold, and no one knows where they will strike next.

Legion of Gold contains much material for your D&D Gamma World characters—new origins, vocations, even rules for mounts. For Game Masters, the set also includes new locations to base your adventures, as well as the set’s namesake adventure itself:

“Legion of Gold” is a D&D Gamma World adventure for five characters of 6th or 7th level. By the adventure’s end, the characters should be 9th or 10th level.

Running the Adventure

Note: The following material is for Game Masters only, and should not be read by characters.

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Encounter 6: Damaged Laboratory

When the characters enter the room, read:

This chamber was damaged by some type of explosion or collapse. A wide hole in the exterior wall leads outside to weed-choked rubble. Conduits and wires hang loosely from the ceiling, and machines and consoles are dead and dark. Two four-armed, two-headed giants stand guard here, protecting a normal-sized humanoid with gray skin and a wide mouth full of sharp teeth. The smaller humanoid shouts to the big guards, "Destroy these fools! They’ll ruin everything!"

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