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Title Category Date Issue # Author
Rogue Design Goals Legends & Lore 05/07/12 Mike Mearls
Fighter Design Goals Legends & Lore 04/30/12 Mike Mearls
Cleric Design Goals Legends & Lore 04/23/12 Mike Mearls
D&D Next Design Considerations Legends & Lore 04/09/12 Mike Mearls
A Menagerie of Topics Legends & Lore 04/02/12 Mike Mearls
These Are Not the Rules You're Looking For Legends & Lore 03/26/12 Mike Mearls
The One-Hour D&D Game Legends & Lore 03/19/12 Mike Mearls
Turning and Churning Legends & Lore 03/12/12 Mike Mearls
Save or Die! Legends & Lore 03/05/12 Mike Mearls
Uniting the Editions, Part 3 Addendum Legends & Lore 02/14/12 Mike Mearls
Charting the Course for D&D Legends & Lore 01/09/12 Mike Mearls
DM Rules and Exciting News Legends & Lore 09/20/11 Mike Mearls
Good Fences Make Good Players Legends & Lore 09/13/11 Mike Mearls
The Fine Art of Dungeon Mastering Legends & Lore 09/06/11 Mike Mearls
Player vs. Character Legends & Lore 08/30/11 Mike Mearls
The Loyal Opposition Legends & Lore 08/23/11 Mike Mearls
Difficulty Class Warfare Legends & Lore 08/16/11 Mike Mearls
New Hybrid and Multiclass Options Subscriber Only Content Features 08/10/11 400 Mike Mearls
Skills in D&D Legends & Lore 08/09/11 Mike Mearls
Modular Madness Legends & Lore 08/02/11 Mike Mearls
Setting the Bar Legends & Lore 07/26/11 Mike Mearls
The Rules Legends & Lore 07/19/11 Mike Mearls
Head of the Class Legends & Lore 07/12/11 Mike Mearls
Minimalist D&D Legends & Lore 07/05/11 Mike Mearls
Playing with the Core Legends & Lore 06/28/11 Mike Mearls
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