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Playtest Group of the Month
(January / Feburary)

More About Us:

David Roberts

is a 32-year-old doctor who lives in North London, England with his wife Jo and their two dogs. As well as playing, writing, and painting, he enjoys drinking Guinness and singing very loudly and badly (usually after the Guinness). He is an avid Arsenal FC supporter, and still rates Michael Thomas’ goal against Liverpool in 1990 as one of the best moments of his life.

            He has been playing the D&D game since 1983, and is a founder member of the Stormhaven Dominion. As part of a regular group of eight players, who share responsibility for being DM by allocating settings, David presides over the Ravenloft campaign and 1920s Call of Cthulhu.

Favourite 3E features:

            1) The wonderfully smooth and flowing combat rules. By ironing out all the inconstancies and difficulties of 2nd Edition, the group have enjoyed some of their most exciting moments ever during fights.

            2) The Sorcerer class. A militant arcane spellcaster with a limited number of known spells and more combat skill has allowed concentration of the essential (and most fun) parts of the magic-user without feeling like one is being a munchkin.

            3) The difficulty class skill system. This allows such openness within roleplay and adventuring that the story is enriched as never before.

Most memorable playtest moment: Recreating House of Strahd with 3rd Edition rules and running the best game sessions we have ever enjoyed.

Favourite DM moment: The Strahd von Zarovic lift trick.

Tim Collinson

is a 28-year-old network analyst from Birmingham, England. He is currently working for a broking firm in Central London in between 3E playtesting and moving house. Other hobbies include drinking beer and occasionally sleeping.

            He has been playing AD&D since the age of 11 and is currently DMing a Forgotten Realms campaign, with hopes of eventually running Planescape, Spelljammer, Al-Qadim and Legend of the Five Rings campaigns (though not all at the same time).

Favourite 3E features:

            1) The DC system which allows a DM to easily determine whether or not a PC has passed a skill check, without having to reveal the difficulty to any of the players.

            2) New poison rules with clear initial and periodical damage differentiation.

            3) Initiative-based combat rather than a round-based system.

Most memorable playtest moment: Scoring the first ever critical hit of our 3E playtest campaign, then being killed in the next round.

Favourite DM moment: Making it rain for two weeks continuously!

Stuart Sands

is a 26-year-old office manager for a London Council.  Hobbies include land yachting. cross breeding orchids, lion taming, and making up fictional hobbies for interviews/questionnaires.

            He has been playing AD&D on off since age 10, and Call of Cthulhu for the last couple of years.  He doesn’t DM for D&D, but plays Forgotten Realms, Greyhawk, Ravenloft and 1920’s CoC, and is a keeper in Delta Green.

Favourite 3E features:

            1) Streamlining of combat / casting, so you don’t need to spend ages administering after each round for fatigue, spell points, initiative, etc.

            2) Meta Magic Feats, especially improved initiative based ones

            3) Concentration—no more ruining a great spell by a goblin/kobold/yokel hitting the Mage with a stone/arrow/dart for 1d4 damage.

Most memorable playtest moment:  Becoming the King, but not, despite strenuous insistence, “The Land.”

John Fowler

George as he is more affectionately known, is a 31-year-old business analyst from London. He is currently working and living in a place called Manchester, a place of misery and dread, surrounded by mists and populated by monsters. He has played Rugby Union at all levels, including as an international. He can drink a yard of ale faster than any other human being on Earth.

            He has been playing D&D since he was at school and spent a major part of his University career with his two characters, Ugh and Scoots, two fighters with superhuman strength, and intelligences rolled with 1d4. (Not unlike him!)  He did try being DM once, but after 15 deaths and an unsolved mystery he was retired by his players.

Favourite 3E features:

            1) Critical hit rules. They augment weapons so well that all are interesting: No longer are weapons classifiable as “Long sword” or “Other.”

            2) Unrestricted combinations of classes, with feats and skills. This has expanded the system to such a degree that no character feels “standard.”

            3) New Armour Class system: it is far more logical and speeds play.

Most memorable playtest moment: Becoming the highest-level character in the group with his dwarf fighter.

Fiona Brewster

is a 26-year-old data analyst for a gas company. She used to live on a boat in the centre of London until this year, when she moved to Ipswich to be nearer the sea. She is notorious for her unforgiving ruthlessness and her passion for South Park.

            She began playing D&D while at university, where she launched herself into the role of paladin. After slaughtering a host of humanoids, she moved to barbarians and made “I’m in a bad mood” her mission statement.

Favourite 3E features:

            1) Quicker, streamlined battle system.

            2) Feats, alowing for more exciting and satifying ways to kill things.

            3) New initiative rules.

Most memorable playtest moment: Walking away from House of Strahd.

Justin Price is a 25-year-old industrial espionage consultant who works in the city of London. He lives in a flat on the River Thames opposite the Millennium Dome, where he enjoys one of his hobbies, boat spotting. He is a keen folk-music fan, and is a life-member of the North London Morris Dancers Association. He used to race pigeons, and won several national competitions.

            He first got into fantasy roleplaying via Warhammer, which he began playing when he was 8 years old. Since starting to play D&D, he has made the priest his speciality, and is currently involved with a priest-class playtest for Greyhawk. He is also a founder member of the Stormhaven Dominion, and is the DM for the Greyhawk setting.

Favourite 3E features:

            1) Priests can cast any curative spell instead of a learned spell. This has revolutionised the class and has made spell choices a vital and exciting part of play.

            2) Clear distinction between arcane and divine magic, with clarification over how they are learned and cast. The new spell lists are very user-friendly.

            3) Equalisation of the level powers. This is the key part of 3E, and has been worked out brilliantly. In the course of playtest we found all the classes were immense fun to play.

Most memorable playtest moment: Turning my 15th-level cleric into a 15-foot-tall giant infused with his god’s holy power, and smashing a stone golem.

Jo Roberts

is E-commerce coordinator for a British department store chain. She lives in Enfield with her husband David, who introduced her to D&D when she was 19, and she has been hooked ever since.  She DMs the Dragonlance Saga and specialises in playing dwarfs and fighters with subnormal intelligence though superb fighting skills.

            When she isn’t playing hostess to marathon gaming weekends, she enjoys walking with her dogs (both adopted strays), painting miniatures with her husband, and cooking.

Favourite 3E features:

            1) Feats, especially Power Attack and Cleave.

            2) The clear and concise death rules.

            3) Single initiative rules.

Most memorable playtest moment: Walking into an inn known to be run by wolfweres and asking in a loud confident voice, “Bartender, my good man, can you tell me where I can buy some iron weapons?”

Favourite DM moment: Tasslehoff’s amazing bee flying adventure.

Mookie Roberts

is a PhD neuroscientist who has just started research at Kings College Hospital, a post that returns her to London after four years in the wilderness of South Wales. Despite mutterings and snide comments, she insists that she is a natural blonde.

            She has been playing fantasy adventures since she could read, starting with the Steve Jackson classics through basic D&D and finally hooked by a Ravenloft campaign that is now 10 years old. She enjoys playing characters that are a challenge and completely unlike herself—like her current character Tizzy, a spoiled haughty blonde with a flirting skill of 30+.

Favourite 3E features:

            1) The new rules for familiars. This has added a richness to the wizard that keeps one focussed on their personality as well as their abilities.

            2) The unlimited ability scores, with bonus steps applicable to all numbers. She especially likes the fact that these can be improved with increases in levels.

            3) The new skill system. This exemplifies 3E more than any other change: it is simple, clear, exciting and very well put together.

Most memorable playtest moment: Zarok, her gnome sorcerer, creating a magical quiver by accident.

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Quote of the Week:


(In response to the following question, which was sent out to all playtest groups as part of a survey: Tell us what you think about how halfling and gnome characters are treated regarding size, specifically in that their ACs and attack bonuses change, their equipment, armor and weapon weights and prices change, and that their weapons inflict different amounts of damage.)

"This is wonderful. It works really well, is more logical, and finally ends the bastard sword used in two hands by a gnome debate."

- 2/25/00

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