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Playtest
Group of the Month
(May)

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About Us
The
Group
The
current incarnation of this Northampton (UK) based gaming
group formed a little under a decade ago, under the
auspices of Dungeon Master Ian Malcomson and his Aldor
D&D campaign setting. Originally consisting of members
of the defunct Towcester Wargamers Club, a few friends,
and a few friends of friends, the group has evolved
from a bunch of people meeting on a Sunday afternoon
to kill a few goblins into a band of steadfast friends
whose social activities together involve everything
from simply having a few beers to playing together in
rocknroll bands. True proof that there is
far more to gaming than the games themselves!
Ian
R Malcomson (Dungeon Master, age 29)
Im
a freelance technical authoror rather meant
to be, but a working relationship with ProFantasy formed
through the Forgotten Realms® Interactive Atlas
project has (happily) driven my professional life in
quite a different direction. My introduction to the
D&D game came at the tender age of seven, when an
older friend showed me a funny set of rules that fuelled
my already overactive imagination. From that point on,
there was little turning back.
A
member of the RPGA, then the UK Players Association,
and now the RPGA-UK, Ive always enjoyed meeting
new people and hearing their thoughts and ideas through
this mutual hobby of ours. To me, the social element
of the hobby has always been just as important as the
game itself.
I
am all for flexibility in game systems, allowing players
to create the characters they really want to play, and
to this end I believe 3E to be a great step forward
for the D&D game. By allowing such flexibility without
sacrificing at the altar of complexity, 3E hails brightly
the next decade of fantasy adventuring. And, being somewhat
of an Oriental Adventures fetishist, it is nice
to see the welcome return of the monk to our D&D
games.
Although
most of the conventions Ive attended I have done
so in the capacity of referee (including DMing a Dark
Sun® tournament as a last-minute replacement without
ever having seen, let alone read, the scenario to be
played!), I have netted a 3rd place in the Spelljammer®
tournament at Euro GenCon 92, and followed that
up the following year with a 1st place Oriental Adventures
trophy. Readers of Dragon® Magazine may also be familiar
with my name from the Dark Ages campaign setting described
in issues #257 and #263. Other RPG accolades include
the aforementioned position of Project Manager for ProFantasy
Software Ltd. on the Forgotten Realms Interactive
Atlas project, and cartographical material for GURPS:
New Sun, published by Steve Jackson Games.
Kevin
Collings (age 34)
From
an earlier background of Avalon Hill-type wargaming,
I got into role-playing and D&D around 1978/79.
At that time I also played Traveller, RuneQuest,
and Call of Cthulhu. Music lured me back into
the real (?) world for a few years. But fate plays funny
tricks, and it was music that enticed me back to AD&D
about 10 years ago in the form of Ian Malcomson, with
whom I was in a band at the time, and in pursuing both,
the balance has been restored. Both hobbies help me
to avoid growing up for just a little bit longer. Ive
also rediscovered wargaming in recent times, but now
with a computer instead of a board.
I
prefer to play a variety of different types of characters,
from eloquently intelligent wizards to eminently stupid
half-ogres. It keeps the brain on its toes! The new
3E system seems (at last!) to be a true revision of
the AD&D game, one which 2nd Edition failed to address.
It seems to be a good step in the right direction.
Jason
Sidwell ("Jay", age 28)
Originally
from Bedworth, in Warwickshire, I now live and work
in Northampton fixing microwave ovens and other electrical
appliances. I started playing several different role-playing
games during the heady days of the mid-1980s,
both as player and referee. In recent times, Ive
combined my roleplaying with my love for Egyptian mythology
and history by creating a campaign world that draws
on such for inspiration. Along with role-playing and
Ancient Egypt, my interests expand to zombie movies,
heavy metal music, the Manchester United football club,
and the various tales of the Star Trek universe.
As
one of those who prefers 1st Edition AD&D, the return
of certain "old" elements to the core are
welcome, particularly half-orcs and, to a certain extent,
assassins.
Claire
Gentle (age 25)
I
work for a paper merchant in Northamptonthe town
in which I also live and play. I began playing roleplaying
games when I was 16, mainly as an "active observer"taking
on the role of characters for players that could not
attend a given session. My first (and still my favourite)
full-time character, a dwarven cleric named Wilbur Hammerstein,
I created after joining Ians game.
I
prefer playing single-classed charactersusually
clerics, fighters, or wizards. Thus, it is these three
character classes I stuck with when entering into the
3E playtest. Perhaps because of my lack of experience
with different role-playing games (I tend to learn by
playing with more experienced participants), I found
the 3E rules initially difficult to grasp, but I eventually
found (with the help of some explanations from Ian)
the basic conceptthat a single type of die roll
is used for all situationsvery easy to use. In
fact, I believe the new system to be much easier to
learn and play, once one has figured out the specifics
that pertain to a given character.
Caroline
Malcomson (age 30)
I
am an office manager for a furniture retail store in
Northampton. Im an absolute newcomer to role-playing
games, and have only been playing over the past year.
3E D&D is really the first game of this type Ive
ever learned to play. Ive been married to Ian
Malcomson for around 3 years.
At
first, I considered most role-players to be geeks and
weirdos, but after meeting my husband, I discovered
that this was not the case. Given that a fair proportion
of Ians office and life is given over to these
games, it was inevitable that I would, at some point,
get involved. After I was subtly pushed into the world
of RPGs by drawing a few maps for the Forgotten Realms
Atlas, Ian persuaded me that I may enjoy playing
the games themselves, and the opportunity to playtest
3E provided him with an ideal carrot to bring me into
the fold.
Ive
always loved wizards, but, since Im still finding
my feet, Ive been trying to steer clear from the
extra complexity magic creates. However, the game itself
has been fun and easy to learnespecially compared
to certain other games Ian has attempted to describe
for me.
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Quote
of the Week:
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(On
the joys of battle:)
"Combat is
more or less as fun to engage in under 3E as it has been in previous editions.
But, considering it is easier and faster to resolve, the game as a whole is
more fun because there's more time left in a session to get on with the more
interesting aspects of role-playing."
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5/12/00
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