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Enter the Bureaucrat
The Diplomat Deck finally shows some teeth! Like a lot of deckbuilders, I had a Diplomat deck that used every possible Diplomat the Light Side could muster in order to make a Support in the Senate deck. However, the Diplomats were so hard to keep alive that it just wasn't working. And none of them could attack worth a darn, either. So after playing the deck a few times, it just sat idle until Jedi Guardians new Rapid Recovery Battle card. Untapping a unit usually costs a lot a Force, but since Recovery can only untap a Diplomat, it's super cheap. Diplomats aren't known for their fighting skills, but there are 2 that can stack up nicely: Padmé Amidala and Princess Leia. However, even together there isn't much chance of them taking the Character arena against a couple of Dark Jedi, so I decided to add in the one Jedi that complements them the best… and creates a nice family atmosphere.
Princess Leia doesn't combo directly with either Padmé or Anakin, but the fruit of their loins does pretty well on her own, especially when the Dark Side is low on Force or is running a swarm deck. Most of her versions have the great protective ability of: 'When one of your opponent's characters would damage Leia, prevent that damage unless your opponent pays 2 Force.' The most powerful Leia version is also one of the more annoying. Leia (A) on top and fully stacked gets up to a 7 power and causes the Dark Side to lose 1 Force at the end of the battle phase. Pretty annoying when they already need to pay Force to damage her. Leia (D) benefits the Light Side with an extra build point each turn. This is the version to leave on top if the arena has already been cleared, though the (A) version is a good choice if the Dark Side keeps spending their Force down to 0 each turn. Truly the most annoying version, however, is the least survivable, but that's a good thing. Leia (C) doesn't have the Force payment protection, but when she is taken out, you get to draw 3 cards and that is usually more dangerous than anything else. A lot of times the Dark Side will avoid attacking her just to deny you the cards. If you need some sure thing hits, Leia (B) with Accuracy 1 is the way to go. Finally, if you haven't deployed Leia at all, you might consider deploying and discarding Leia (E) in order to fetch just the right version of Anakin. That version is almost always going to be the new Anakin Skywalker (H) from Jedi Guardians. He's got great speed, good stats and a bunch of great abilities. He can fight while you build up Padmé and when he gets a bit too injured, retreat him and use his incredible "Pay 1 Prevent up to 3 damage to Padmé Amidala." I decided to use some of the larger versions of Anakin in to order to get the most out of the Accuracy that Padmé (F) grants him. Anakin (A) has good stats and the best Evade ability, so he works well when the battle heats up. If you really need to do some big damage, Anakin (E) has a hefty Overload ability that can really put the hurt on. Once the arena has been taken, Anakin (B) should go on top in order to boost up the Ground arena.
In Space, there's a little bit more going on. I wanted to be sure to get some Jedi in Space, so the Jedi Starfighter 3R3 was an easy choice. For some survivability and heavy hitting power, the X-wing Attack Formation is the backbone of the arena. In order to keep them around as long as possible, the Intercepting X-wing Red Three can clear opposing Intercept units as well with its 60 speed. The X-wing Red Ten hits a bit heavier, but still attacks at 60 speed. With Padmé in the deck, what could be better than Padmé's Yacht (B) and (A)? The shields will do well if the Dark Side is running a swarm in Space, but the real reason to use it is for the (B)'s ability to grab some extra Character cards. Since the deck relies so heavily on building big character stacks and the free build point you get on the unit you choose means it can be immediately understacked if the character is already in play. The other way to ensure a lot of cards is through the best card drawer out there, Wedding of Destiny. The extra Force it gives can be used to ramp up for a game-ending Desperate Confrontation. With all the Crit units, this little Mission is a killer. Rapid Recovery is one of the strongest cards in the deck. The damage removal is nice, but the cheap untap is simply incredible. Three is fine. To make sure the Diplomats do stay alive, Hero's Dodge will do the trick. Pilot's Dodge is the protection for the other 2 arenas. But sometimes some extra offense is better than any defense. Windu's Solution can boost the Crit units nicely, but it's better when you're going to play the Recovery. The +30 speed and +2 power lasts until end of turn, so the Diplomat gets the bonus for both attacks. Here's what the deck looks like all put together…
Strategy Advice
This deck doesn't use much Force on a turn by turn basis, so when you have all the pieces put together, you can spend a bunch a Force all at once for some huge combo attacks in an arena or two. It's great fun to watch a normally subdued Diplomat go on a rampage. | ||||||||||||||||||||||||
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