Some Representative Decklists



We here at Sideboard Online know that the public craves decklists. To that end, we've selected high-finishing versions of the popular and not-so-popular Standard archetypes for your perusal. Study hard, for versions of these decks will be defining the new Standard environment.

Wake

The Big Daddy of the Standard portion of the event, Wake took five of the top six spots. That's no mean feat. As undefeated player Jeroen Remie puts it, there's no question that Wake is the best deck. It fears few matchups, and seems to have game against anything. The combination of Mirari's Wake and Decree of Justice is ridiculously powerful. To that end, the Dutch version of the deck runs the maximum number of Decrees, which also helps put your opponent on the back foot in the mirror. They also pack a maindeck Stifle that Remie swears earned its pay. Transcendence is the full lock against Sulfuric Vortex.

Jeroen Remie, 6-0
Wake
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Main Deck

60 cards

2 Coastal Tower
1 Elfhame Palace
4 Forest
8 Island
4 Krosan Verge
4 Plains
2 Skycloud Expanse
2 Sungrass Prairie

27 lands



0 creatures
4 Compulsion
3 Cunning Wish
4 Decree of Justice
3 Deep Analysis
3 Mana Leak
3 Mirari's Wake
3 Moment's Peace
3 Renewed Faith
2 Rewind
1 Stifle
4 Wrath of God

33 other spells

Goblin-Bidding

Perhaps the coolest deck in the tournament, Goblin-Bidding can kill you just as easily as looking at you. Pedigreed off the Japanese design that debuted at Grand Prix - Bangkok, Pilepic's deck is par for the course: Burn is eschewed in favor of men to do the job. The Bidding itself is usually the death knell.

Matija Pilepic, 5-1
Goblin-Bidding
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Main Deck

60 cards

4 Bloodstained Mire
3 City of Brass
13 Mountain
3 Swamp

23 lands


4 Gempalm Incinerator
4 Goblin Piledriver
3 Goblin Sharpshooter
4 Goblin Sledder
2 Goblin Taskmaster
4 Goblin Warchief
4 Siege-Gang Commander
4 Skirk Prospector
4 Sparksmith

33 creatures
1 Oversold Cemetery
3 Patriarch's Bidding

4 other spells

Slide

Canada's Mark Zajdner doesn't mince words when it comes to his deck choice. Expecting fewer Wake decks, he focused on the deck he knew would dismantle men: Slide. He made sure to have a good plan against every deck, though, even Wake. All that testing paid off in a 5-1 performance.

Mark Zajdner, 5-1
Slide
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Main Deck

60 cards

4 Forgotten Cave
2 Grand Coliseum
5 Mountain
9 Plains
4 Secluded Steppe
3 Temple of the False God

27 lands


4 Eternal Dragon
4 Exalted Angel
2 Teroh's Faithful

10 creatures
3 Astral slide
3 Burning wish
2 Decree of Justice
4 Lightning Rift
1 Obliterate
3 Renewed Faith
2 Slice and Dice
2 Starstorm
3 Wrath of God

23 other spells

Goblins

The loss of Goblin Matron was instrumental in Berkowitz's decision to run mono-red goblins. with the Matron, Bidding could play like a control deck, tutoring up the solutions it needed before the Big Finish. Without that, he'd rather have the unchecked aggression of mono-red. Sulfuric Vortex means that a lot of decks won't have the time they'd need to recover. Add to that a full complement of burn and you have a deck that lives up to its roots.

Jordan Berkowitz, 5-1
Goblins
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Main Deck

60 cards

3 Barbarian Ring
3 Bloodstained Mire
1 Goblin Burrows
16 Mountain

23 lands


3 Blistering Firecat
2 Goblin Goon
4 Goblin Piledriver
4 Goblin Sledder
4 Goblin Warchief
4 Raging Goblin
4 Sparksmith

25 creatures
4 Firebolt
4 Sulfuric Vortex
4 Volcanic Hammer

12 other spells

Blue-White Control

Now here's an intriguing design. John Sonne wanted a deck that could handle a nuts draw from Blue-Green, complete with Logic, and not even Wake was up to the task. After some investigation, Sonne found that a Stormed-up Wing Shards was just the thing. After that, the rest of the deck just fell together. Purely a hate-filled metagame deck, Sonne anticipated that slackers would default to Blue-Green and he crushed those who did. His plan against Wake involves the Brain Freeze and Millstone sideboard. It's not great, but it's something.

John Sonne, 5-1
Blue-White Control
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Main Deck

60 cards

4 Coastal Tower
4 Flooded Strand
7 Islands
8 Plains
2 Skycloud Expanse

25 lands


4 Exalted Angel

4 creatures
3 Chain of Vapor
3 Circular Logic
4 Decree of Justice
3 Deep Analysis
4 Mana Leak
4 Standstill
3 Unsummon
3 Wing Shards
4 Wrath of God

31 other spells

Mono-Black Aggro

France's resident crazy-deck wizard Gabriel Nassif showed up to play in Day 1 with a retooled mono-black aggro deck. He shored up the loss of Duress with its cousin Blackmail, and was pleased with the results. The hand destruction package is key against Wake. The deck also packs a surprise in the form of Phyrexian Plaguelord, that blast from Extended long past.

Gabriel Nassif, 5-1
Mono-Black Aggro "Karma Police"
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Main Deck

60 cards

23 Swamp
2 Unholy Grotto

25 lands


1 Gempalm Polluter
4 Graveborn Muse
4 Nantuko Shade
1 Phyrexian Plaguelord
4 Rotlung Reanimator
2 Shambling Swarm
4 Withered Wretch

20 creatures
4 Blackmail
4 Cabal Therapy
3 Mutilate
4 Smother

15 other spells

Red-Green Beats

You might remember Allan Shuldiner as the first amateur ever to compete in the Masters Series. At the Houston Masters he was the player to hand Kai Budde his first round exit. Here at Worlds he ran the established Red-Green beats when most players assumed it was dead. The loss of Llanowar Elf is barely felt.

Allan Shuldiner, 5-1
Red-Green Beats
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Main Deck

60 cards

2 City of Brass
9 Forest
2 Mossfire Valley
6 Mountain
4 Wooded Foothills

23 lands


4 Basking Rootwalla
3 Birds of Paradise
3 Grim Lavamancer
4 Phantom Centaur
4 Wild Mongrel

18 creatures
4 Call of the Herd
4 Elephant Guide
3 Firebolt
4 Violent Eruption
4 Volcanic Hammer

19 other spells

Reanimator

Andrew Cuneo, he of the Magic Online Worlds Qualifier fame, was nonplussed about the new Standard format. In his words "They took out all the cards I wanted to play." He tested Upheaval-Zombie Infestation, but it wasn't functional. So he decided to play the deck that could at least furnish some good times: Reanimator. Very little has changed since the deck's original design, but it remains a powerful and explosive force.

Andrew Cuneo, 5-1
Reanimator
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Main Deck

60 cards

4 Barren Moor
4 Bloodstained Mire
6 Mountain
1 Polluted Delta
9 Swamp
1 Tainted Peak

25 lands


1 Akroma, Angel of Wrath
1 Anger
1 Arcanis the Omnipotent
4 Doomed Necromancer
1 Phantom Nishoba
1 Symbiotic Wurm
1 Undead Gladiator
1 Visara the Dreadful

11 creatures
3 Buried Alive
4 Burning Wish
3 Cabal Therapy
2 Entomb
3 Last Rites
3 Smother
3 Stitch Together
3 Zombify

24 other spells

Blue-Green

united States National Champion Josh Wagener was all set to play Reanimator but the field he saw the night before terrified him. He audibled into a deck that he knew could beat Wake: Blue-Green. In fact, it was the second most-played deck in standard, due to a combination of raw power, metagame choice, and lazy preparation on the part of some of the competitors.

Josh Wagener, 5-1
Blue-Green
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Main Deck

60 cards

2 Centaur Garden
2 City of Brass
7 Forest
11 Island

22 lands


4 Aquamoeba
3 Arrogant Wurm
4 Basking Rootwalla
4 Wild Mongrel
3 Wonder

18 creatures
4 Careful Study
4 Circular Logic
2 Deep Analysis
1 Mana Leak
2 Quiet Speculation
1 Ray of Revelation
3 Roar of the Wurm
3 Unsummon

20 other spells

Burning Wish Bidding

Seth Burn and his crew were skeptical that the loss of Goblin Matron and Sulfurous Springs would make Bidding unviable, so they set about rebuilding it. Their first revelation was that Bidding was just as good in the Sideboard if you had Burning Wish. From there, the deck seemed to design itself. It turned out that burn spells like Firebolt just weren't as good as any goblin in most situations, so the burn went to the sideboard and the result is what you see here. The Stabilizers, Burn said, were a mistaken metagame call, but other than that he was very satisfied with the deck.

Seth Burn, 4-2
Goblin Bidding, "The Red Army"
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Main Deck

60 cards

4 Bloodstained Mire
2 City of Brass
11 Mountain
4 Shadowblood Ridge
2 Swamp

23 lands


4 Gempalm Incinerator
2 Goblin Grappler
4 Goblin Piledriver
4 Goblin Sharpshooter
4 Goblin Sledder
4 Goblin Warchief
4 Siege-Gang Commander
4 Skirk Prospector
3 Sparksmith

33 creatures
4 Burning Wish

4 other spells

Black-Green

Give Sol Malka a chance, and he'll run black-green. Below is his take on the deck that Josh Rider used to win Canadian Nationals. Still boasting the same combination of acceleration, disruption and Living Wish versatility, Malka shunned Oversold Cemetary and put in its place the Entomb-Genesis engine. Of particular note is the presence of Anger and a single mountain, giving the deck the potential for some ludicrous draws.

Sol Malka, 4-2
Black-Green No-Cemetery
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Main Deck

60 cards

3 Bloodstained Mire
9 Forest
2 Grand Coliseum
1 Mountain
6 Swamp
4 Wooded Foothills

25 lands


1 Anger
4 Birds of Paradise
4 Call of the Herd
1 Genesis
2 Krosan Tusker
4 Phantom Centaur
4 Ravenous Baloth

20 creatures
4 Cabal Therapy
4 Chainer's Edict
1 Coffin Purge
2 Entomb
4 Living Wish

15 other spells

Black-White Control

Brian Kibler took a page from the book of Nassif and reworked his Decree-Control deck for the modern age. Packed with creature hate, decks with men will be hard-pressed to win a game. After boarding it brings in the almighty Cabal Interrogator against control, a little man that can cause some serious damage.

Brian Kibler, 4-2
Black-White Control, "Truth, Justice, and the American Way"
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Main Deck

60 cards

9 Plains
2 Secluded Steppe
11 Swamp
3 Temple of the False God

25 lands


3 Eternal Dragon
2 Undead Gladiator

5 creatures
3 Akroma's Vengeance
4 Cabal Therapy
2 Chainer's Edict
4 Decree of Justice
2 Haunting Echoes
4 Renewed Faith
3 Skeletal Scrying
4 Smother
4 Wrath of God

30 other spells

Psychatog

Well, you can't keep a good deck down. Few people dared to try it, considering it a dead deck, but Thailand's Mongkol Tachuasukjai showed that it still had the power to win some games. Stripped of its countermagic, Psychatog has become an anti-creature deck, ill-matched for a Wake-heavy metagame.

Mongkol Tachuasukjai, 4-2
Psychatog
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Main Deck

60 cards

2 Darkwater Catacombs
9 Island
2 Lonely Sandbar
4 Polluted Delta
4 Salt Marsh
4 Swamp

25 lands


2 Psychatog

2 creatures
3 Chainer's Edict
4 Circular Logic
2 Compulsion
3 Concentrate
3 Deep Analysis
2 Ghastly Demise
3 Innocent Blood
4 Mana Leak
4 Smother
2 Stifle
2 Upheaval
1 Zombie Infestation

33 other spells



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