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Round 16: Raphael Levy vs. John Larkin

 

Ireland has fallen to second place in the team standings behind the surging Argentinean team, and John Larkin blames Raphael Levy, who fell last round to the top Argentinean, Diego Ostrovich.

Levy cast a Mental Note, and then Larkin cast a Mesmeric Fiend, taking a moment to decide to steal Levy's Aether Burst. Levy played a Werebear, and then Larkin one-upped him with a Shadowmage Infiltrator. Levy tried putting out some small creatures like Werebear and Nimble Mongoose, but Larkin had Edict's at the ready and the Infiltrator was drawing more.

At one point Levy cast Careful Study and discarded a Roar of the Wurm and a Wonder, but when he flashed back the Roar, Larkin first insulted him for his "pathetic" token (a gold button), and then dispatched the token with a Faceless Butcher. Larkin had played a Nantuko Shade, and it, along with the Finkel, were wailing away n Levy.

At one point, Levy emptied his hand a cast a Breakthrough for three, and Aether Bursted a few of Larkin's creatures, but in the end he had no way to block the Infiltrator.

Larkin 1 - Levy 0

Levy needed one of his Wild Mongrels to show up to stop the Infiltrator, and he had no such luck in game 2.

He played out a Werebear on turn 2, which was Edicted, another Werbear on turn three, and then a Wonder and a Nimble Mongoose on turn four. Larkin had put out a Finkel, and then played a Mesmeric Fiend. Levy showed his hand of an island and another Wonder.

Levy: "This was a bad draw."
Larkin: "I thought it would be better than this."

With an empty hand and six mana and a Mongoose in play, Levy topdecked an Upheaval. He cast it, replayed a Forest and dropped the Mongoose. He wasn't even close to threshold. Larkin passed the turn, and Levy played a Werebear. Larkin recast his Mesmeric Fiend and was saddened to see that Levy had drawn a Breakthrough which would be capable of giving him threshold at a moment's notice, so he took that card.

Unfortunately Levy drew another Breakthrough on his next turn and he cast it for two, discarding three Wonders and getting threshold. He attacked for seven with the Bear and the 'Goose.

Larkin had a Coffin Purge, good enough for two of the Wonders, and an Edict for the Werebear. But the third Wonder and the Mongoose were enough to kill Larkin over then next few turns.

Larkin 1 – Levy 1

Both players started with 2/1's in the deciding game—Larkin played a Nantuko Shade and Levy a Seton's Scout. Levy's was killed with an Edict, and he replaced it with a Werebear, fully thresholded thanks to a pair of Careful Studies.

Faceless Butcher took care of that Bear, and then Larkin dropped the hammer in the form of Rancid Earth on Levy's only forest. Levy was stuck with uncastable spells, and Larkin started playing out guys.

When Levy finally drew another forest, Larkin had another Rancid Earth at the ready. With no access to green mana, Levy couldn't play any of his creatures and Larkin took the match.

Final Result: Larkin 2 – Levy 1

Larkin had sided out the Rancid Earths for the second game, but after losing to Upheaval he put them back in.

2002 Worlds (OBC): U/B Braids
John Larkin
View a sample hand of this deck

Main Deck

60 cards

Darkwater Catacombs
Island
14  Swamp
Tainted Isle

25 lands


Braids, Cabal Minion
Cephalid Looter
Faceless Butcher
Ichorid
Mesmeric Fiend
Nantuko Shade
Shadowmage Infiltrator

23 creatures
Aether Burst
Chainer's Edict
Rancid Earth

12 other spells
2002 Worlds (OBC): U/G Threshold
Raphael Levy
View a sample hand of this deck

Main Deck

60 cards

10  Forest
12  Island

22 lands


Genesis
Nimble Mongoose
Seton's Scout
Werebear
Wild Mongrel
Wonder

20 creatures
Aether Burst
Breakthrough
Careful Study
Mental Note
Roar of the Wurm

18 other spells


Aaron Forsythe was a professional Magic player and Internet columnist prior to leaving Pittsburgh, Pennsylvania to join Wizards of the Coast. His first duty here was Content Manager of this very website, a job that required him to do actual work as opposed to playing games all the time. So when a position opened in R&D, he jumped at the chance. He is now director of Magic R&D, and still plays Magic in his free time when he's not busy playing Magic.



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